Futsal Session (Beginner): U10 Winter Session SLU:W03

Profile Summary

Bill Ault
Name: Bill Ault
City: Brinston
Country: Canada
Rank: Elite – 0 points
Membership: Young Member
Sport: Futsal
Futsal Session Plan Drill (Colour): Ice Monster

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Futsal Session Plan Drill (Colour): Ice Monster
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Ice Monster (15 mins)

Ice Monster

All players, except monsters, with a ball dribbling in space.

Ice monsters attempt to tag players by touching them on center of back. If touched players are frozen - stand with arms out to sides and one foot on ball. Frozen players can be thawed by having ball passed through legs by one of their remaining team mates. Play until all players frozen or for set time limit.

Progression: Ice Monsters must touch ball to freeze players.


Futsal Session Plan Drill (Colour): Grid Dribble

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Futsal Session Plan Drill (Colour): Grid Dribble
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Grid Dribble (15 mins)

Grid Dribble

Lay out grid of cones - use various colours if you can.

Players dribble two lines to left or right (depending on starting point) to cause "passive traffic" while running with the ball. Players wait for colour "Yellow!" to be called and then they dribble around that cone and back to starting point. (If colours not available number cones 1-4).

Players can be instructed to go around cone using various parts of foot or using a fundamental movement (Toe taps etc.)

Turn into a competition by having each member of group complete designated movement and return to start. Frist group done wins.


Futsal Session Plan Drill (Colour): Go Karts

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Futsal Session Plan Drill (Colour): Go Karts
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Go Karts (15 mins)

Dribble Warm-Up - Go Karts

Players race around the track using variouos techniques to dribble.

If players go off course they have to do 5 toe taps and start again.

Coach throws bannana skins (cones) on to track. Players spin out of control if they hid a skin and must do five ground juggles to get back on track.


Futsal Session Plan Drill (Colour): 1v1 to Two Side Goals - Running Start

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Futsal Session Plan Drill (Colour): 1v1 to Two Side Goals - Running Start
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1v1 to Two Side Goals - Running Start (15 mins)

1v1 to Two Side Goals - Running Start

10m square. 3 - 5 players each square. (Odd number ensures opponent rotation).

Player A starts game by dribbling through gate (1) Player B enters to defend once A goes through gate. Players switch sides after each match up.

NOTE: To ensure players understand objective at a younger age run through a few rounds without using a ball. Player 1 attempts to tag 2 before they can run through either goal.


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Movement
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Dribble
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