Football/Soccer Session (U12): Pressing & Marking (Start Time: 2016-02-29 18:00:00)

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Ross Langworthy, Adult Member

Profile Summary

Ross Langworthy
Name: Ross Langworthy
City: Gloucester
Country: United Kingdom
Rank: Elite – 1 points
Membership: Adult Member
Sport: Football/Soccer

Description

Whole-Part-Whole session, progressing on from last week's session based around forward players making opposition play predictable. This session, we will reinforce the key themes from last week, whilst working with midfield players and full backs on their screening/marking roles


Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1 (20 mins)

Key Factors

Forcing opposition into certain areas

Screening dangerous passes

Front foot ready to intercept/press player recieving

Marking principles (Ball-side, Goal-side, Arm's length)

Organisation

Team select an area they want to win possession in (Wide areas/Central area/Attacking Third)

Opposition aren't to be told what area has been selected, to keep as realistic as possible

Reward team with a point everytime they regain possession in selected area


Football/Soccer Session Plan Drill (Colour): Screen 2

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Football/Soccer Session Plan Drill (Colour): Screen 2
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Screen 2 (25 mins)

Key Factors

Screening or marking tightly

Marking goal-side & ball-side

Predicting play

Pressing quickly on travel of ball

Staying man-for-man or passing players on?

Organisation

Team in possession aim to get the ball from one target player to the other

Target players can pass straight through to each other, under head-height

One team in continuous possession for 2 minutes before changing


Football/Soccer Session Plan Drill (Colour): Screen 3

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Football/Soccer Session Plan Drill (Colour): Screen 3
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Screen 3 (30 mins)

Key Factors

Forcing opposition into certain areas

Screening dangerous passes

Front foot ready to intercept/press player recieving

Marking principles (Ball-side, Goal-side, Arm's length)

Organisation

Team select an area they want to win possession in (Wide areas/Central area/Attacking Third)

Opposition aren't to be told what area has been selected, to keep as realistic as possible

Reward team with a point everytime they regain possession in selected area


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