Football/Soccer Session (U12): Harrison_Fire_9/22

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Pro-Club: Red Bulls New York Academy

Jeremy Williams, Adult Member

Profile Summary

Jeremy Williams
Name: Jeremy Williams
City: New Rochelle
Country: United States of America
Rank: Elite – 6 points
Membership: Adult Member
Sport: Football/Soccer

Description


Football/Soccer Session Plan Drill (Colour): SAQ

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Football/Soccer Session Plan Drill (Colour): SAQ
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SAQ

Organization:

12 players in a 2 lane grid, 10x20 yards.

Instructions:

Players form 2 lines in each lane and go through a variety of dynamic stretches in 2 lines. Add any static stretches as needed.


Football/Soccer Session Plan Drill (Colour): Developmental Repetition

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Football/Soccer Session Plan Drill (Colour): Developmental Repetition
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Developmental Repetition

Organization: x3 Grids (for 12 Players)

4  Players (A, B, C & D) & one ball in a 15x30 yard grid.

Instructions:

Players work in pair's:

• 1 server (A),

• 1 receiving player (B),

• 1 defender (C),

• 1 supporting attacker (D).

Server passes to attacker who clips the ball around defender to opposite corner (inside/outside of foot).

Coaching Points:

 1) Check on eye contact

 2) Pass as check

 3) Use pace of ball to clip ball around the corner

 4) Get around defender quickly close to them

Progressions:

 P-Player A plays the ball to Player B- Player B looks to receive side on using their front foot is looking to clip the ball around the corner to player D

 P-Player D then plays the ball back to Player B who does the same thing

 P-After 10 repititions C and B switch roles

 P-After both players have been then player A and D switch with Player B and C


Football/Soccer Session Plan Drill (Colour): Technical Semi-Opposed

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Football/Soccer Session Plan Drill (Colour): Technical Semi-Opposed
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Technical Semi-Opposed

Organization: x3 Grids (for 12 Players)

3 players (Players A, B, C) & 1 ball in a 20x30 yard grid.

Instructions:

Players receive with pressure and look to clip the ball around the corner to a team mate who dribbles down the  line and beats the defender with a stop-start or chop.

Sequence 1:

• Player A plays to Player B.

• Player B Clips ball around corner to Player D.

Sequence 2:

• Player D dribbles down the line

• Player C comes across to defend

• Player D performs Stop/Start or Chop to beat C

• A becomes B, B becomes C, C becomes D & D becomes A

Coaching Points:

 1) Eye contact before check

 2) Pass as the check (receive ball on move)

 3) Receive on front foot

 4) Head up after touch

 5) Quality of turn

 6) Head up again

Progressions:

Player D uses Player B to combine and beat player C. Eventually Player C can try to win the ball.


Football/Soccer Session Plan Drill (Colour): 2v1 Opposed

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Football/Soccer Session Plan Drill (Colour): 2v1 Opposed
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2v1 Opposed

Organization:

2 Teams of 2 (A & B vs. C & D) + GK for each team in a 30x40 yard grid.

Instructions:

1vs1 in each half. Goalkeepers start the game and must play into player in their half. Attacker can break into other half to make 2vs1.

Coaching Points:

1) Eye contact for check

2) Pass as they check

3) Check shoulder as ball is passed

4) Communication by passing player

5) Can attacker open out to attacker defender

6) If not and pressure is tight can they look to roll defender and beat them

7) Making most of 2vs1 situations

Progressions:

Goalkeeper can now play into player in attacking half.


Football/Soccer Session Plan Drill (Colour): Tournament 3v3

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Football/Soccer Session Plan Drill (Colour): Tournament 3v3
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Tournament 3v3

Organization:

3v3 Small-sided tournament games: 4 teams of 3 players eachteam. 2 fields of 30x40 yards with 2 Pugg Goals on opposite endlines.

Instructions:

4 Teams of 3, play 3v3 tournament style format where each team will play one another. 3 points for a win, 1 point for a tie and 0 for a loss. Each game should be approximately 6-8 minutes in duration (obviously play a 3 game tournament).

Coaching Points:

· Review of session's learning outcomes being translatedinto the game

· 3 lines of attack

· Creating diamond (gives angles of support)

· Making diamond as big as possible (Creating space)

· Identifying any numbers up situations

Progressions:

None.


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Movement
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Custom Movement
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Pass
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Custom Pass
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Dribble
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Pitch Line 1
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