Football/Soccer Session (Beginner): RDP Mini Roos T2 Session 4 : 1 v 1

Profile Summary

Matthew Crowell Centre Manager
Name: Matthew Crowell Centre Manager
City: Soccer5s Tuggerah
Country: Australia
Rank: Elite – 1 points
Membership: Adult Member
Sport: Football/Soccer

Description


Football/Soccer Session Plan Drill (Colour): SAQ (Speed, Agility & Quickness)

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Football/Soccer Session Plan Drill (Colour): SAQ (Speed, Agility & Quickness)
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SAQ (Speed, Agility & Quickness)

Aim: To improve players speed, agility and their ability to move dynamically.

Drill: Players are given different movements through the ladder e.g. single step in ladder, two steps in ladder, sideways etc.

Once the player moves through the ladder the coach plays them a pass, the player first touch needs to be outside the line of the cones, with their second being a pass back to the coach.

Key Points: The focus during the fast feet phase is on the player being light on their feet and executing the skill with fast, controlled movements.

The focus for the first touch phase is getting the ball out of their feet to the side and making an accurate pass back to the coach.

Some groups will use cones or poles instead of ladders. The drill still follows the same focus.


Football/Soccer Session Plan Drill (Colour): Ball Mastery

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Football/Soccer Session Plan Drill (Colour): Ball Mastery
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Ball Mastery

Aim: Improve player’s ability to manipulate the movement of a ball.

Drill: Each player has a ball inside the square. Player’s begin by dribbling around the grid using different parts of both of their feet. The coach can change to the conditions e.g. only right foot, or only inside of foot.

Development: Introduce change of direction and change of speed as part of the 1 v 1 focus. Show fakes, step-overs Cruyff turn

Key Points: Focus on correct technique before speed. Work on getting the movements correct at walking speed before increasing to a jog.

Encourage players to get as many touches on the ball as they can.

The aim of this activity is to make players comfortable on the ball so that they feel confident in any situation.


Football/Soccer Session Plan Drill (Colour): Numbers Game

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Football/Soccer Session Plan Drill (Colour): Numbers Game
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Learning Objectives

Technical
Technical
Technical
Tactical
Technical
Physical
Technical
Psychological
Technical
Social

Numbers Game (15 mins)

Aim

Develop player's dribbling and close control

Enhance player's sense of awareness in a game like situation

Activity

Players are split into two teams and lined up at the ends of the grid

When the coach calls out a number the two players with that number run into the grid and try to get the ball. The first player to successfully dribble into the end zone (A and B) and stop the ball wins a point. E.g. if the coach calls out 6, the player numbered 6 from each team both race to obtain possession of the ball

Progressions

The coach can call out multiple numbers (e.g. 1 and 2) to add passing and teamwork to the drill

The coach can roll the ball to give one player a chance to attack the other at pace

Key Points

Players need to keep the ball close to their body and in control when in possession

Once in possession a player should attack the defender at pace- stopping or slowing down will increase the defenders chance of a successful tackle

Defenders should try to show the attacker one way i.e. towards the sideline cutting off the pathway to the end zone


Football/Soccer Session Plan Drill (Colour): Modified Game

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Football/Soccer Session Plan Drill (Colour): Modified Game
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Modified Game

Aim: To apply the skills developed in the session under an increased amount of pressure.

Drill: Players are split into four even teams and then split into two games. Players then play games against each other with the coach maintaining the focus of the session.

Key Point: Players are encouraged to take on players where they can.

Decision making is brought into the drill when players need to decide whether to pass or run with the ball.

Players are encouraged to communicate with team mates to improve decision making.


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Pass
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Dribble
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Pitch Line 1
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