Football/Soccer Session (Beginner): Jr ADP GU8 Fall/Winter PG Session 12 (Start Time: 2016-01-13 17:00:00)

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Am-Club: Oakville Soccer Club

Steven Killeen, Adult Member

Profile Summary

Steven Killeen
Name: Steven Killeen
City: Mississauga
Country: Canada
Rank: Elite – 8 points
Membership: Adult Member
Sport: Football/Soccer

Description

GU8 Dribbling/Turning/1v1/SSG


Football/Soccer Session Plan Drill (Colour): Field Set-Up

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Football/Soccer Session Plan Drill (Colour): Field Set-Up
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Field Set-Up

Session Organization:

Ball Mastery/Arrival Activty - led as a whole group (5 mins)

Stations - Dribbling and Turning/1v1 Skills/SSG - players rotate every 15 mins


Football/Soccer Session Plan Drill (Colour): Arrival Activity/Warm-Up

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Football/Soccer Session Plan Drill (Colour): Arrival Activity/Warm-Up
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Arrival Activity/Warm-Up (5 mins)

Organisation:

-All players

-Area: quarter of the field

Players dribble through throughout the area to and from different pylons. Practicing ball mastery skills, 1v1 moves, and keep-ups.

Coaching Points:

-Agility, balance, changing speeds/directions

-Close control, lots of touches, use of moves, changes of speed/directions

-Awarness of space/players around them


Football/Soccer Session Plan Drill (Colour): Dribbling/Turning

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Football/Soccer Session Plan Drill (Colour): Dribbling/Turning
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Dribbling/Turning (15 mins)

Organization:

-8-12 players

-see diagram for set-up and equipment

-area of approx. 20x20m

-Split the pitch into two 10x20 areas. Each area has a starting a point, a cone to turn around at the opposite end and 3 cones to dribble through on the way back to the start.

-Divide the players into 2 teams with each team waiting at their start point. Each player has a ball.

-To start, player by player, each team must dribble to the far end of the pitch before turning back and

dribbling through the slalom (cones) on the way back to the start.

Progressions/Variations:

1. As before, each player dribbles towards the far end of the pitch. However this time, upon reaching the halfway point each player must turn sharply and play the ball back to waiting teammate. Use 1 ball per team.

2. Like P1 but now start 2 players from the halfway point as well as the 2 from the original start point. All 4 dribble simultaneously before turning and playing to the teammate waiting. After playing the ball back from the end of the pitch, each player must travel back through the slalom doing little side steps.

Coaching Points:

-Turn quickly

-Close control

-Body shape low

-Bend knees

-Ready to receive


Football/Soccer Session Plan Drill (Colour): Turning 1v1

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Football/Soccer Session Plan Drill (Colour): Turning 1v1
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Turning 1v1 (15 mins)

Organization:

-8-12 players

-see diagram for set-up and equipment

-area of approx. 20x20m split into 2 corridors

Players pass to attacker in the corridor, who performs a turn to score in the small goal. Passer then becomes attacker and attacker joins line.

Progressions/Variations:

1. Defender is introduced who can attempt to tackle the attacker. Defender starts at the goal and can move on attackers first touch. Player who attacks becomes the next defender, defender joins the back of the line.

2. Defender starts at the cones halfway and can move on attackers first touch.

Coaching Points:

-Body shape to turn (bend knees, get low, push off in opposite direction)

-Awareness of ball, space, team mates and defender

-Movements to receive and turn

-Quality and type of pass

-Quality 1st touch

-Execution of turns

-Accelerate away once turn has been performed

-Protect and shield the ball from defender

-Face up the defender

-Be clinical to finish at goal


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (15 mins)

Organization:

-8-12 players

-see diagram for set-up and equipment

-area of approx. 25x20m

-4v4/5v5 small-sided game. Teams play to 2 goals to they can focus on their changes of directions to get to the goal.

Possible Variations/Progressions:

Coaching Points:

-Close dribbling in tight areas

-Accelerate/rwb into open spaces

-Get head up to scan for space, balls, players

-Decision-making with/without the ball


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Movement
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Custom Movement
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Pass
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Dribble
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Pitch Line 1
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Shaded Pitch Area
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