Football/Soccer Session (U13): Creating midfield overload using full backs

Club Logo

Reseller-Club: Premier Users' Club

Idrissa Balde, Adult Member

Profile Summary

Idrissa Balde
Name: Idrissa Balde
City: Merthyr Tydfil
Country: United Kingdom
Rank: Elite – 5 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Screen 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 1
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 1

Screen 1

Organization:

Two 8x8 yrds square (red zone) in wide areas

10 players

Set of footbals

Instructions:

A back pass is played from a central player, then the ball travel wide to full back who then either:

- play ball to winger and overlaps

- play bal to centre midfielder who then play it to winger

Coaching points:

- Look at target

- Focus on ball

- Non-kicking foot alongside ball in a comfortable position

- Strike centre of ball with inside / outside of foot

- Firm ankle

- Follow through towards target


Football/Soccer Session Plan Drill (Colour): Screen 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 2
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 2

Screen 2

Instructions:

A back pass is played from a central player, then as the ball travel to wide full back, pressurizing defender immediately react and try to win it.

Note: Rotate pressurizing defenders after a minute.

Coaching points:

- Roles and responsabilities when there is a rotation

- Quality of the ball into space to allow fluidity in the passing

- Timing of the runs

- If full back end up centrally, winger drop off as full back and centre midfielder act as temporary winger.


Football/Soccer Session Plan Drill (Colour): Screen 3

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 3
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 3

Screen 3

Progressions:

- Increase size of the pitch (50x30 yrds) if players are struggling with the passing

- 5 passes counts as 2 goals

- If GK is involved in the build up play when a team score counts as 3 goals

- Goal from an overlap or any other positional rotation count as 5 goals

- Only use 2/3 of the pitch ( Goalkeeper for Reds need to shuffle across left and right depending on game meaning from Blue team

Coaching points:

- When in possession be positive in your passing style (forward, penetrating, force opposition to slide side to side, etc...)

- Disguise the pass by selecting different parts of your foot/body

- Keep the momentum by pressurizing immediately if opposition is slow in transition defense to attack


Football/Soccer Session Plan Drill (Colour): Screen 4

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 4
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 4

Screen 4

Organisation

18 players

Set of footballs in both goals

Blue team in GK-4-3-1

Red team in GK-2-4-2

Instructions: Using full width and edge of the box to edge of the box, play a normal game without corner kicks and throw ins.

Conditions:

- Team in Red need to get the ball wide before a shot and if they score within 8 seconds counts as 2 goals

- If team in Blue score after either a underlap or overlap counts as 5 goals

- After a rotation, one of the Red defenders need to stand still (must raise hand a be clearly spotted) for 10 seconds or until Blue team manage to get a shot (if that takes less than 10 seconds)

Coaching points:

* Full back wide and first touch outside

- Other remaining 3 defenders tuck in and try to equally occupy 18 yard line (mark direct opponent and half of the closest opponent)

- Defensive midfielder to provide passing options ready for the switch and also screen pass to nearest striker if opposition recycle the ball

- Nearest winger need to create first option pass, regardless of starting infield or on the outside. However he need to ensure that pass to CF is possible too

- CF run depend on position of the winger, so ideally a triangles must be created to allow spliting defenders and receive the ball higher on the pitch

- Far winger need to be in line of the 18 yard line, and need to be able to provide aggressive run towards back post if the cross is on

* Full back going infield

- Passing angles are immediately required

- Opposite full back and midfielder need to stretch opposition (length wise too) and play by occupying space between 18 yard box and sideline

- CF need to attack space in behind

* Midfielders in possession and ball travelling infield

- Full backs need to overlap

- CF need to attack space in behind, but if he go to link up in deeper areas than opposite winger can attack space in behind defenders

* Ball in CF

- Midfielders look to support or go in behind the defenders

- CF need to create space and attempt a shot

- Back 4 can use that as an opportunity to stay higher on the pitch

- GK play a sweeper


Arrow Large Line Straight 2px Arrow Medium Right
Movement
Arrow Large Line Straight 2px Arrow Medium Right
Custom Movement
Arrow Large Line Straight 2px Arrow Medium Right
Pass
Arrow Large Line Straight 2px Arrow Medium Right
Custom Pass
To link this page so that even non-Members can see it, copy paste this URL