Football/Soccer Session (Moderate): Skill Centre - Striking the ball - Short Passing (Start Time: 2016-01-13 19:05:00)

Profile Summary

Daniel Johnston
Name: Daniel Johnston
City: Kerikeri
Country: New Zealand
Rank: Elite – 2 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Skill Intro

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Skill Intro (10 mins)

Skill introduction

In a grid of approximately 20m x 20m (dependent on group size) half of the

players position themselves outside the grid without a ball and the other half

with a ball inside.

The players inside the grid dribble freely until they can pass to a ‘free’ player

on the outside who then passes the ball back to the same player.

Change roles every two minutes, players must use left / right foot on coaches call

i.e. 2 min left foot only; then 2 min right foot only.

Possible Coaches Remarks:

• Only pass the ball when the passing line is ‘open’ and make sure someone else

is not passing to that player at the same time”

• Pass the ball precise and with the right speed”

• Look where you run when asking for the ball back and make an angle for the

return pass”


Football/Soccer Session Plan Drill (Colour): Skill Intro 2

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Skill Intro 2 (10 mins)

Next the players form pairs with one ball and position themselves at the edge of

the grid, 3m on either side of the line

• The players move towards each other while playing one touch passes until

they have reduced the distance to 1m-2m. Then they move backwards again

continuing to pass until they have reached their starting position

• Right foot only

• Left foot only

• Right-left alternately

This exercise challenges the players to work on the ‘weight’ and accuracy of their

pass using both feet over varying distances


Football/Soccer Session Plan Drill (Colour): Skill Acquisition 1

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Skill Acquisition 1 (15 mins)

Tagging game

• All players go into the same grid we used for the previous exercises. Half of

them have a ball at their feet, the others are without ball

• One player is appointed ‘tagger’ and carries a bib in their hand

• The tagger can only tag a player without ball. If the tagger succeeds in tagging

a player without ball, both swap roles

• The players with ball can help their team-mates without ball by passing a ball to

them when they are being chased by the tagger

• Any balls that roll out of the grid may not be fetched back, so the passes need

to be accurate.

Variations to make easier or more difficult:

• 2 or more taggers

• More (or less) players with a ball


Football/Soccer Session Plan Drill (Colour): Skill Acquisition 2

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Skill Acquisition 2 (15 mins)

Skill training component - Positioning games

Depending on the ability of your players, choose any of the 3 ‘basic’ positioning

games i.e. 4 v 1; 3 v 1 and 4 v 2. All have similar objectives but with varying

degrees of resistance and complexity.

A - 3 v 1 (depending on the level of the players)

B - 4 v 1 or 2 (grid size 10m x 10m – 15m x 15m)

Possible Coaches Remarks:

“The player on the ball must always have a player to their left and right that they

can play to”

“But do not stand in the corners, your angle is much smaller if you do that””

With 3 v 1 this means that “you have to move each time the ball moves”

“Position yourself in a way that you can see the whole grid”

(“with your back to the line”)

“Play the ball to the proper foot of your team-mate (i.e. away from the

defender) and with the proper speed and precision”

Possible Coaches Remarks specifically for 4 v 2:

“Now the player on the ball must always have a player to their left, right and in

between that they can pass to”

“Especially look to pass through the 2 defenders, that’s the most important pass!

We call that the killer pass”


Football/Soccer Session Plan Drill (Colour): Skill Game

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Skill Game (20 mins)

Skill game

• 4 v 4 with 4 neutral players (walls) on a pitch of approximately 20m x 30m

• 4 small goals placed as shown (2m wide)

• The team in possession of the ball can use the wall players (8 v 4)

• Rotate teams after 3 min or after each score: scorers stay on

• Depending on level of the players: 2-3 touches max in order to get an emphasis

on passing

Possible progressions:

• Wall players must play the ball direct

• Goals count as double if scored by a so-called 3rd man combination

(see diagram)


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Movement
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Custom Movement
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Pass
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Pitch Line 1
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