Football/Soccer Session (Mixed age): Function - SSG - Protecting Zone 14 with a Back Four and a Twin Screen

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Pro-Club: NEWTOWN AFC

Craig Williams, Adult Member

Profile Summary

Craig Williams
Name: Craig Williams
City: Newtown
Country: United Kingdom
Rank: Elite – 23 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Overall Set Up

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Football/Soccer Session Plan Drill (Colour): Overall Set Up
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Overall Set Up

Function is set out in the red lines.

Zone 14 is marked out by the shaded area.

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SSG is marked out by the blue lines.

Zone 14 will stay in place for the SSG.

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Overall Players: 17

Function: 12

SSG: 17

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Football/Soccer Session Plan Drill (Colour): Function

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Football/Soccer Session Plan Drill (Colour): Function
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Function

Coached Team: Reds

Reds: GK, Two CB's, Two Screens, One Target Player

Blues: Two Servers, Two CM's, Two ST's.

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Play will start from one of the two Blue servers who play into a Blue CM and the play progresses from there.

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Aims:

Reds: Stop the blues entering Zone 14, If they do, force them out, win the ball back, or prevent shot on goal.

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Blues: Play through Zone 14 and get a shot on goal.


Football/Soccer Session Plan Drill (Colour): Coaching Points

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Football/Soccer Session Plan Drill (Colour): Coaching Points
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Coaching Points

1 - Nearest Screen presses the ball. Shows inside if possible - into supporting screen. How? Fast then slow upon approach, bend knees, body shape forcing inside pitch, not allowing pass down the outside, touch tight if possible

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2 - Second Screen shuffles across and drops deeper than First Screen. Preventing split pass forwards into striker. Checking Shoulder/Scanning to see where opposition Strikers are. In Between Ball and Man.

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3 - CB's can squeeze up the pitch and get tight. Nearest CB - First Screen is blocking Pass down the outside, so CB can mark inside Shoulder. Furthest CB, Second Screen is blocking inside pass, so CB can mark outside shoulder.

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4 - If ball is then played to opposite CM - Second Screen becomes first screen and shuffles across then presses the ball - showing inside if possible. First screen then becomes second screen so must drop deeper and shuffle across to prevent split forward pass into strikers feet. CB's adjust their positions accordingly, marking outside shoulder.

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5 - What If? - Screen can't get across and show inside? - Screen will show outside if they can't get across and show inside, Nearest CB MUST get touch tight and can mark outside shoulder this time hoping to nick the ball if possible or force ST back out of Zone 14. Furthest CB MUST mark inside shoulder now.

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6 - Communication - This is vital. If Screens aren't in the right place then CB's can see the whole picture, so they need to talk to the screens (right shoulder, left shoulder, drop, squeeze). Also, if screens can't get across to show inside then CB's need to adjust positions and this needs to be communicated. Communication will make everything a lot easier.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG


Arrow Large Line Straight 2px Arrow Medium Right
Custom Movement
Arrow Large Line Straight 2px Arrow Medium Right
Pass
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 2
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 4
Arrow Large Line Straight 2px Arrow Medium Right
Shaded Pitch Area
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