C.P. de Vera
Name: | C.P. de Vera |
---|---|
City: | New York |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Dribbling - MINI KICKS - Tails
Organization:
20x30 yard area
Each player with a ball
Each player with a pennie in the back of pants (tail)
Instruction:
- Players dribble around the area and look to steal tail out of the back of their opponents.
- If tail is pulled, player is frozen, and they must try to grab a tail as a player dribbles by to get back into the game.
- Player with the most tails pulled wins.
- Play for set amount of time.
Progression: Add specific players to pull.
Regression: Make space bigger.
Coaching points:
Avoid having tail pulled.
Look for, and sprint into the open space.
Try to feint and change direction against other players.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Dribbling - MINI KICKS - Cat & Mouse
Organization:
30x40 yard area
Each Player with a ball
Four goals (Either on the sides or in corners)
Instructions:
- Each player with their own ball dribbling around the area.
- Coach shouts "Find food" to go, "Light's On" to stop (Foot on Ball) and "Cat on the loose" for high speed running with the ball.
Progressions:
- Add a Cats (player in blue pinnie). If he sees your cheese to far away from you he will "eat it" (kick it out of area). Only the best dribblers become Cats.
- Stuck in Peanut Butter = using the sole of the shoe to push the ball forward.
- Found more Cheese = using the sole of the shoe to pull the ball backward.
- Add pugg goals around perimeter = when coach shouts "Family's home", players shoot on the nearest goal.
Coaching Points:
- Outside (pinky-toe) for close control. If your ball is moving on the "Lights on" you get a eaten by the cat.
- Eyes up looking for space.
- Slow down and turn when you get near the edge.
- Head up to locate goal.
Progressions:
- How many times/games (in a row) can you avoid getting tagged?
- How many goals do you score when you shoot?
- As a Cat, how many balls can you kick away?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20x20 area
- 4 Goals
- 12 players
- As many balls as available
Instructions:
- 4 teams and 4 goals (each team has their own goal)
- Number players (mouse) 1-4
- Coach calls out go, and players have to run out, take one ball, and shoot it into their goal.
- Next person doesn't go until ball is in the net.
- Players go until all the balls are gone from the middle.
Coaching Points:
- Quickly retrieve the ball
- Choose appropriate surface of the foot to get ball from pile
- Turn and dribble to own goal
- Aim/Shoot at goal
- Use appropriate surface of foot to shoot (laces)
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 10 x 20 yard are set up as shown
- 2 groups of 5 players
- 2 goals
- As many balls as possible
- Cones to show pathway to goal
Instructions:
- The players in each team are assigned a number
- When their number is called they run around the tall cone, through the gate (different color) and into the area
- The coach serves in two balls for each player to shoot at the goal
Coaching Points:
- Dribble the ball to get as close to the goal as you can
- Get in line with goal before you strike
- Strike the ball as hard as you can with the laces of your cleats
Progressions:
- Use only one ball, players now compete to score
- Add a goalkeeper
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Main Theme (10 mins)
Dribbling - MINI KICKS - "I Can Do This"
Organization:
20x30 yard area
Each player with a ball
Instructions:
Coach calls out to players, "I can do this...can you?"
- Examples: Toss ball in the air and clap before catching (add claps to make harder), Toss ball in the air and spin before catching, Kick ball up above your head and catch, Any Coerver technical touches, etc.
Coaching Points:
- Body control and coordination
- Hand & eye coordination
- Dexterity
- Spatial Awareness
Progressions:
- Judge difficulty based on group, challenge individually as well.