Name: | Jerry Gonyea |
---|---|
City: | Keswick |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
15yds x 15yds
1 Cone on each corner to 15x15 box, 1 cone in the middle
1 Player on Centre Cone
2 or more players on each corner cone, equal numbers
Objective of game is for centre player to show the passer location of ball, receiver then touches ball into space towards the next corner and make a pass to the next player on the next clockwise corner. Players follow their pass travelling from corner to centre to corner. A passes to B and follows pass, B receives in space towards C and passes to C and follows pass, C passes to A in Centre etc.
Key Coaching points
Centre player Shows passer target for pass.
Receivers 1st touch is into space towards target
Passer first step after the pass is their first step to follow and movement.
Progression
Speed and weight of the pass to be increased as the activity progress
Challenge players on how many times they can get the ball around in 60sec
Change from clockwise to counter clockwise
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Practice organization
• Area 30x20yds, divided into equal thirds, as illustrated.
• Goals at each end, set 5yds back from edge of playing area.
• 13 players (incl. 2GK’s), arranged 2v1 in each end third & 2v3 in mid third.
• Players (both teams) remain in zones.
• Practice starts with: ball fed-in to Reds by coach.
• Objective of game for Reds is to play from end-to-end, through MF, to get ball to opposite GK to score.
• Blues objective is to prevent scores by Reds & if they gain possession, attack opposite goal.
• Rotate players in teams & within zones, to ensure all receive opportunity to play in all positions & circumstances.
Detail
•Establish practice conditions & aims with players.
•Emphasis on whole game content & technical detail
Simple progressions for this practice are:
oReds keep shape but not necessarily their positions (i.e. Players in defending zone taking ball into MF & others filling in to retain balance of numbers in zone.
oPasses can miss-out MF directly & enter into attacking zone.
owork ball from one end to other through midfield & then turn back to attack furthest goal. Blues – any number can operate in any zone in order to gain possession.
oBlues are given a time limit (e.g. 7 secs) to take a shot at goal
Key coaching points
• Early & appropriate selection of turning techniques to either keep possession or counter-attack quickly.
• Maintaining team shape (i.e. numbers/ratio in zones), but not necessarily position (rotation & coveringteam mates).
• Offering support if a player cannot or chooses not to turn immediately (establishing controlled possession).
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Receiving & Turning (10 mins)
Practice organization
• Area 30x20yds, divided into equal thirds, as illustrated.
• Goals at each end, set 5yds back from edge of playing area.
• 13 players (incl. 2GK’s), arranged 2v1 in each end third & 2v3 in mid third.
• Players (both teams) remain in zones.
• Practice starts with: ball fed-in to Reds by coach.
• Objective of game for Reds is to play from end-to-end, through MF, to get ball to opposite GK to score.
• Blues objective is to prevent scores by Reds & if they gain possession, attack opposite goal.
• Rotate players in teams & within zones, to ensure all receive opportunity to play in all positions & circumstances.
Detail
•Establish practice conditions & aims with players.
•Emphasis on whole game content & technical detail
Simple progressions for this practice are:
oReds keep shape but not necessarily their positions (i.e. Players in defending zone taking ball into MF & others filling in to retain balance of numbers in zone.
oPasses can miss-out MF directly & enter into attacking zone.
owork ball from one end to other through midfield & then turn back to attack furthest goal. Blues – any number can operate in any zone in order to gain possession.
oBlues are given a time limit (e.g. 7 secs) to take a shot at goal
Key coaching points
• Early & appropriate selection of turning techniques to either keep possession or counter-attack quickly.
• Maintaining team shape (i.e. numbers/ratio in zones), but not necessarily position (rotation & coveringteam mates).
• Offering support if a player cannot or chooses not to turn immediately (establishing controlled possession).