Football/Soccer Session (U6): Syoset Soccer Club: U-5 & U-6 (09/21/2013) (Start Time: 2013-09-21 10:05:00)

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Pro-Club: Red Bulls New York Academy

Cesar Cambisaca, Adult Member

Profile Summary

Cesar Cambisaca
Name: Cesar Cambisaca
City: Jackson Heights NY
Country: United States of America
Rank: Elite – 3 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Dog Catcher

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Football/Soccer Session Plan Drill (Colour): Dog Catcher
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Dog Catcher

Organization:

1.20 x 20 yard area set up as shown

2.10 players

3.1 ball per player

Story/Description:

1.Somebody has let all the dogs (players) out

2.It is the Dog Catcher (coach) task to catch (tag) all the dogs

3.If the Dog Catcher catches you, you become a Dog Catcher too

4.Dogs must dribble their soccer balls from one safe zone (end line) to the other

5.The game starts each time by the Dog Catcher asking ‘Who let the dogs out?”

Coaching Points:

1.Keep the ball close

2.Head up to observer where the Dog Catcher is

3.Head down when dribbling your ball

Developments:

1.P – Start with multiple Dog Catchers

2.R - The Dog Catcher can only catch you by tagging your ball


Football/Soccer Session Plan Drill (Colour): The Incredibles

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Football/Soccer Session Plan Drill (Colour): The Incredibles
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The Incredibles

Organization:

1.20 x 20 yard area set up as shown

2.1 ball per player

3.1 yellow pinnie

Story/Description:

1.Syndrome (coach) has a terrible plan to destroy the world (pinnie – tucked in back of their shorts)

2.Syndrome keeps this plan on him at all times

3.It is the mission of the Incredibles family (players) to try and take the plan from Syndrome

4.Syndrome tells the players they have x number of seconds to save the world

5.In this time the Incredibles can drive their flying car (ball) to Syndrome location to take the plan

6.When Syndrome turns around the Incredibles must freeze and stand like statues so as not to be seen, if spotted they have to return to the start (end line)

Coaching Points:

1.Keep your car (ball) close with little touches

2.Head up to see where Syndrome moves to

3.Big touches when you have lots of time to move

Developments:

1.P – Allow the player that captures the plan to become Syndrome

2.P – Players have to perform different movements rather than freeze (toe taps, foot to foot, dancing!)


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