Football/Soccer Session (Moderate): Cycle 5 1v1

Club Logo

Reseller-Club: Premier Users' Club

Alan Golledge, Adult Member

Profile Summary

Alan Golledge
Name: Alan Golledge
City: Sydney
Country: Australia
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): PP Warm up

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): PP Warm up
Save Image: Football/Soccer Session Plan Drill (Colour): PP Warm up

PP Warm up (10 mins)

Passing Practice: Playing our #9 quickly.

Organisation:

-Grid 40m x 40m

-Center Grid 40m x 20m

Explanation:

- RED players start from the back and play the ball to #9. Only condition is every player has to touch the ball before it hits the #9.

-Players are only allowed to touch the ball in there grid allocated. #3 & #9 must stay high at all times.

-#6 or #8 (RED) must be facing forward at all times.

Progression A:

- Add in Blue defenders to cut off the forward pass. Start with passive resistance only. Force the RED players to look up.

-Alternatively add another BLUE team (7 players) in the same grid heading towards the opposite end.


Football/Soccer Session Plan Drill (Colour): Skill Intro

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Skill Intro
Save Image: Football/Soccer Session Plan Drill (Colour): Skill Intro

Skill Intro (15 mins)

Core Skill:1v1

Specific Aspect :Beating a defender.

Key Principal: Individual Skill

Player Tasks:

-When you are running toward a defender run directly at them so they don’t know which side of them you will go.

-Time the feint or dummy so that its not too early and not too late.

-Use COD and COP.

-If the defender is shaping you towards the sideline use

-COD to turn defender around.

-Release the ball quickly once you have the defender beaten or head towards space/goals

Organisation:

-Grid size 12m x 15m

- 8 x Red and 4 x Blue (10-12 players max)

Explanation:

-RED plays a pass to Blue player.

-BLUE recieves the ball and draws the defender into a 1v1.

-Attacker to beat the defender either side, feint, COP or COD and stops the ball over the end line.

-Once the play stops BLUE retreats and play starts again from the RED end.

-If the defender wins the challenge they can score by taking the ball over the opposite line.

-Change the attackers regularly. 3-5mins.

HIDDEN LEARNING: Defender to face the attacking player towards the sideline. Try not to stop "square" on. Aviod the Nut meg position.

-Close the gap between attacker and defender as quick as possible.

-Keep on your toes so you can pivot left or right quickly.

Step up/Down:

-Reduce the grid size, make it tighter or increase to create success for the attackers.

Progression A:

-Combine 2 x grids and introduce 2v2 or 3v3 same rules.


Football/Soccer Session Plan Drill (Colour): Skill Training

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Skill Training
Save Image: Football/Soccer Session Plan Drill (Colour): Skill Training

Skill Training (20 mins)

Organisation:

-Grid size 30mx40m with 7m gates across the middle.

- 3 x Red and 3 x Blue & 2x defenders

Explanation:

-BLUE starts play. 3v2

-BLUE player moves through either gate 1,2 or 3.

-RED defender in that channel gate becomes a 1v1.

-Play stops once ball is stop on the line.

-If RED wins the ball 2 x defenders come across and the RED team becomes 3v2 in the opposite direction.

-BLUE move around the grid back to the start.

Player Tasks:

-When you are running toward a defender run directly at them so they don’t know which side of them you will go.

-Time the feint or dummy so that its not too early and not too late.

-Use COD and COP.

-If the defender is shaping you towards the sideline use COD to turn defender around.

-Release the ball quickly once you have the defender beaten or head towards space/goals

-Attacker to beat the defender either side, feint, COP or COD and stops the ball over the end line.

-Change the defenders regularly. 5mins.

Step up/Down:

-Reduce the grid size, make it tighter or increase to create success for the attackers.

-Less defenders.


Football/Soccer Session Plan Drill (Colour): Skill Game

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Skill Game
Save Image: Football/Soccer Session Plan Drill (Colour): Skill Game

Skill Game (30 mins)

Organization:

- Full pitch 60m x 45m

-8v8 (2 x GK)

-7 spare players

Explanation:

-Play starts with RED GK playing out from the back.

-Alternatively play can start from a throw-in.

Rules:

-1v1 can only take place in the middle or front 3rd.

-Can we play the #9 as quick as possible?

Coaching Cues:

-Playing out from the back, can we use the passing pattern from the start of the session.

-That was a good contest 1v1, but can we look to release the ball after beating the defender?

-Change of speed and change of direction

-Keeping the ball out of tackling range of the opponent i.e. 1 big step from their feet (u/10 to u/14)

-Take the opponent one way to create space and suddenly accelerate back into the space you created

-Keep your body between the ball and player (carry the ball on the foot furthest from the opponent)

-There are no offsides in small sided games.


Arrow Large Line Straight 2px Arrow Medium Right
Movement
Arrow Large Line Straight 2px Arrow Medium Right
Custom Movement
Arrow Large Line Straight 2px Arrow Medium Right
Pass
Arrow Large Line Straight 2px Arrow Medium Right
Dribble
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 2
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 3
Arrow Large Line Straight 2px Arrow Medium Right
Shaded Pitch Area
To link this page so that even non-Members can see it, copy paste this URL