Football/Soccer Session (U8): Plainedge 4/8 turning (inside/outside)

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Robeson Hilton, Adult Member

Profile Summary

Robeson  Hilton
Name: Robeson Hilton
City: Baldwin
Country: United States of America
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Warm-Up

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Football/Soccer Session Plan Drill (Colour): Warm-Up
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Warm-Up (10 mins)

Organization:

30x40 yard grid, each Player with a ball.

Instructions:

"I can do this, can you?"

Coach performs technique/skill. Then asks calls "I can do this. Can you?"

Players attempt to replicate.

Repeat process using different techniques/skills.

Coaching Points:

Focus

Listening

Visualization of success

Feedback and Success is immediate

Progression:

Call on player to lead the group


Football/Soccer Session Plan Drill (Colour): pinnie tag

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Football/Soccer Session Plan Drill (Colour): pinnie tag
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pinnie tag

Organization:

1.20 x 20 yard area set up as shown

2.12 players (10 Attackers, 2 Defenders) set up as shown

3.1 ball per attacker (Additional around the outside)

Instructions:

1.Attackers have to dribble their ball and stay away from the defenders who have pinnies in their hands

2.Defenders have to tag the attackers with the pinnie

3.If an attacker gets tagged, they then take the pinnie

4.If attackers dribble outside the square they are automatically given the pinnie

5.Players are not allowed tag the player that just tagged them play for a set time limit

Coaching Points:

1.Appropriate turn to protect or change direction

2.Bend the knees to create a platform to accelerate

3.Use the upper body to add disguise

4.Turn into space

Progressions:

P – Add more players with pinnies to start

P – ll players now have a ball

R – Reduce the number of players with pinnies

R – Increase the size of the area


Football/Soccer Session Plan Drill (Colour): follow the leader/shadows

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Football/Soccer Session Plan Drill (Colour): follow the leader/shadows
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follow the leader/shadows

Organization:

1. Coach starts off the activity by getting the player to w ave at their shadow on the floor, and then by challenging the

players to loose their shadow by running around in different directions and at different speeds

2. Coach then puts the players in pairs, w ith one being the shadow and the other being the player attem pting to lose

their shadow

3. The shadow has 30 seconds to stay in touching distance of the runner before the coach yells “FREEZE”

4. The shadow then turns to face their partner w ho m ust attem pt to pass their ball through the their partners legs

5. Players then rotate roles

Coaching Points:

1. U se different m ovem ents and speeds to get aw ay from the shadow

2. Try to keep your eye on the runner so you know w here they are going

Progressions:

1. P – The shadow now has no ball

2. R – Each player starts w ithout a ball


Football/Soccer Session Plan Drill (Colour): Condition game

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Football/Soccer Session Plan Drill (Colour): Condition game
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Condition game

Organization:

1. 40 x 40 yard area set up as shown

2. 12 players (6 Attackers,6 Defenders) set up as shown

3. 1 ball (A dditional around the outside

Instructions:

1. Team s attem pt to score in one of their tw o designated goals

2. One team attempts to score in goals labeled (A) and the other in the goals labeled (B)

3. If the ball leaves the area the game is restarted w ith a kick-in

4. Play for a set time period

Coaching Points:

1. Controlled approach

2. A ppropriate turn to protect or change direction

3. Bend the knees to create a platform to accelerate

4. Turn into space

5. Take away with the nearest foot and surface

6. Head up after turning for next action

Progressions:

1. P – Add goalkeepers

2. R – Reduce the number of players to 3 vs. 3 or 4 vs. 4


Football/Soccer Session Plan Drill (Colour): 3v3 Tournement

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Football/Soccer Session Plan Drill (Colour): 3v3 Tournement
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3v3 Tournement (20 mins)

Organization: 2 fields, 3v3

Instructions: Free play Tournement

Coaching Points:

- 3 Lines of attack, Defender, Midfield, Striker (make sure players roatate.

-Create as much space for player in possession

-Try to create a triangle at all to give good angle of support.

- Turn into space

- Appropriate turn to protect or change direction


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