Football/Soccer Session (U9): Enforcers U9B - Turning - 9/18/13

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Darren Kim, Adult Member

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Darren Kim
Name: Darren Kim
City: Jamesport
Country: United States of America
Rank: Elite – 1 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Warm up

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Football/Soccer Session Plan Drill (Colour): Warm up
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Warm up

Organization:

10x10 square. All players with ball.

Instructions:

Progression of touches:

1) 50 touches, any foot and any part of the foot.

2) 50 touches, outside right than 50 touches outside left.

3) 50 touches, inside/out right / 50 touches inside/out left

4) Every player has 3 lives, you lose a life by (a) dribbling out of the area, (b) running into somebody or somebody runs into you, and (c) walking or stopping the ball for a long period of time.

You can vary this warm up any way you want, basically getting the players to get as many touches on the ball as possible, and in a close/tight area for control.

Coaching Points:

Small touches on the ball, close control, using the proper part of the foot to dribble with, dribbling with you head up, recognizing space and players around you.

Progressions:

Make the space smaller or larger depending on the ability level of your players.

Make the touch limit more or less.

Limit the parts of the foot to dribble with (only outside, inside, etc)

Lots of ways to adapt this simple warm up to fit your players ability level.


Football/Soccer Session Plan Drill (Colour): Warm up

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Warm up
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Warm up

Organization:

As abaove

Instructions:

White team start as the attackers. Attackers score by getting to either cone before the defender does.

Play for one minute and then swap roles as attackers and defenders.

Coaching Points:

- Be positive, attack the space

- Awareness of the defender

- Use of stop-starts to slow the defender down

- Quick turns if the defender gets ahead

Scenarios:

- Defender behind - Speed up

- Defender level, space infront - Stop start

- Defender level, space behind - Turn

- Defender ahead - Turn


Football/Soccer Session Plan Drill (Colour): Skill Development

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Football/Soccer Session Plan Drill (Colour): Skill Development
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Skill Development

Organization:

As above. Same activity as warm up but players have a ball each this time

Instructions:

White team attack first. Players go 1v1. Attackers score by getting to either endline. Defender can only block them by getting there first. Change roles after 90 seconds.

Coaching Points:

- Keep ball close, touch on every step

- Pinky toe to dribble

- Protect ball from the defender with body (ball on furthest foot)

- Awareness of the defender

- Stop-starts to slow down the defender

- Quick turns if defender is getting ahead

Progressions:

P- Competitions in groups

P- Play 1v1 with defender live

R - Give the defender a ball to dribble as well


Football/Soccer Session Plan Drill (Colour): Fully Opposed

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Football/Soccer Session Plan Drill (Colour): Fully Opposed
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Fully Opposed

Organization:

As above

Instructions:

White team start by passing over to the player in blue. The two go 1v1 with either player able to score in either goal. Keep playing until a goal is scored or the ball goes out and then repeat with the next two players. Players can only shoot once they are betwwen the goal and the red cones (Shooting zone). Swap over attackers and defenders after two minutes.

Coaching Points:

- Quality of first touch (Direction - towards goal, Weight)

- Awareness of defender's position

- Be positive, attack goal if possible

- Decision, Turn or Stop start to lose the defender (Scenarios from warm up)

- Protect the ball with your body at all times

- Finish!

Progressions:

- Flip Goals to face outwards

- Play 2v2


Football/Soccer Session Plan Drill (Colour): Four goal WC

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Football/Soccer Session Plan Drill (Colour): Four goal WC
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Four goal WC

25x25, grid can vary based on ability level.

Split your team into four equal teams, or best you can.

The coach playes a ball out, and one player from each goal comes out and plays 1v1v1v1.

If your goal gets scored on your team loses a life.

If you score a goal, your team gains a life.

(you determine how many lives they start out with)

Once a team is out of lives, you close their goal... but they are not out of the game, they simply cannot be scored upon... if that team whose goal is closed scores, their goal opens again.

(some play if you lose all your lives your team is out... then last team standing wins)

Focus on players being confident with the ball, looking for open space to dribble in and not predetermining where they want to go/score.


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Movement
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Pass
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Dribble
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