Football/Soccer Session (Difficult): Defensive/Offensive Overload

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Am-Club: SSP Demo

SSP planner, Adult Member

Profile Summary

SSP planner
Name: SSP planner
City: Toronto
Country: Canada
Rank: Elite – 2 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): 6v3 continuous

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Football/Soccer Session Plan Drill (Colour): 6v3 continuous
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6v3 continuous

Set-Up:

two 15x12 grids set up beside each other (if you want 6v3 or 10x12 (or 10x10) if you want 4v2

A team of 6 (or 4) in one grid and a team of 6 (or 4) in the other grid.

reference: numbers mean the sequence of events.

Game:

Two teams of 6 in their own half (or team of 4). when the ball is in the red half, the white team sends 3 (or 2) defenders to win the ball and safely play it back to the white half. When the ball gets played back to the white half, the red teams sends 3 (or 2 defenders to the oppositie half). when the ball goes out of bounds, use throw-ins.

Coaching points: Transition to Defend

- immediate pressure when losing the ball

- deny penetrating pass (that breaks pressure)

- make play predictable

- pressure, cover, balance (defend as a block)

Coaching Points: Transition to Attack

- break pressure with pass or dribble (penetration)

- depth and width

- quick support of the ball

- speed of play


Football/Soccer Session Plan Drill (Colour): 6v3 continuous

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): 6v3 continuous
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6v3 continuous

Set-Up:

two 15x12 grids set up beside each other

3 teams of three in each grid.

Shaded area denotes turnover

reference: numbers mean the sequence of events.

Game:

Two teams play against the third team - making it a 6v3

When the team in posession loses the ball, all 3 players become the defending team and the team that wins the ball must combine with the other team to keep the ball.

Coaching points: Transition to Defend

- immediate pressure when losing the ball

- deny penetrating pass (to break cover)

- make play predictable

- pressure, cover, balance (defend as a block)

Coaching Points: Transition to Attack

- break pressure with pass or dribble (penetration)

- depth and width

- quick support of the ball

- speed of play


Football/Soccer Session Plan Drill (Colour): 5v4 overload transition game

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Football/Soccer Session Plan Drill (Colour): 5v4 overload transition game
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5v4 overload transition game

Continuous attack transition - 5v4

Set up: 55x45 yard field with 4 yard safe area in the middle of grid.

The Game: Red team attacks the white team in an attacking overload (5v4). If the white team wins the ball they have to play out to a free player waiting in the free zone in the middle of the field.

- The red can stop the white team from playing out the back and try to continue the attack.

- When white gets out to the free player they attack the team in black.

- defending team can't defend in the free area.

reference: numbers mean the sequence of events.

Coaching points:

- depth, width, penetration, mobility and improvisation in attack.

- recognizing 2v1 situations (overlaps, central combinations and driving the ball)

- weight/angle of passing

- timing of runs

Progression:

- defending team can play as soon as the ball is touched in free zone.

- time limit to get a shot/pass limit to take the shot.


Football/Soccer Session Plan Drill (Colour): Defensive/attacking Third Transition

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Football/Soccer Session Plan Drill (Colour): Defensive/attacking Third Transition
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Defensive/attacking Third Transition

Set-up:

1/2 field 8v6 with 3 players waiting in gates at midfield.

In a half field Team A (white) attenpts to play out of the back to one of three gates signifying one of the three forwards. If they do so they get a point.

Team B (red), defends from the front and looks to counter as soon as they receive the ball or as soon as the ball is played to a player in the gate, that player then attacks Team A hoping to counter on the team while they are spread. The red team gets one point for a shot at goal and 5 points for a goal.

Coaching Point (if coaching Offense):

- players driving the ball to create overload

- movement and support to break lines

- depth and width

- Timing/angle of run

- Timing/angle of pass

Coaching Points (if coaching defense):

- intelligent pressure (make play predictable)

- delay

- compactness

Progression:

- time limit before attacking team can get a shot or number of passes before a pass or a shot.


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Movement
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Custom Movement
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Pass
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Custom Pass
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Dribble
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Shaded Pitch Area
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