Football/Soccer Session (U14): Developing Crossing and Finishing

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Pro-Club: FAW Coach Ed

Benjamin Sohier, Adult Member

Profile Summary

Benjamin Sohier
Name: Benjamin Sohier
City: Telford
Country: United Kingdom
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer

Description

Creating crossing oppourtunities and developing principles of finishing from those wide deliveries.


Football/Soccer Session Plan Drill (Colour): MDG

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Football/Soccer Session Plan Drill (Colour): MDG
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MDG (20 mins)

Organisation

MDG practice so working with both teams.

18 Players

7v7 in central area.

4 neutral servers (2 in each wide area)

Half pitch with wide channels of 10-15m (running length of playing area)

Each goal will have 1 GK, 2x Def and 2x Att

The 4 players in midfield area stay in that area but will be able to move in progression

Ball starts with any GK (in this instance Blue GK).

Ball can either be played into server (simulates fullbacks) or into CM (in central area), but the ball must always be played to a wide server and delivered into attacking areas for attackers to finish.

Aim is for servers to cross and attackers to finish, if a goal is scored, the GK who has conceded will return ball to the same team who has just scored via method 1 or 2. If no goal is scored, play from GK to opposite team who attacks the same way and try to score in other goal.

Coaching Points

Movement from attackers; straight, curved, diagonal, staggered, blind-side of defender, start back to come across defender, front post, back post, central, check out for edge.

Timing and triggers of runs - server head goes down

Attack the ball with purpose and intent

Cross quality and decision; position of GK, position of defenders, position of attackers, delivery - whipped, floated, driven, front post, back post, central, edge, in-swing, outswing.

Early crossing oppourtunities

Second 6 yard box, channel of uncertainty

Instill that a cross is a pass, pick a target out

Quality of build up, GK to FB/CM

Match realistic attacking tempo

Informative and efficient information

If CM receives the ball, can play to any side, switch the ball.

Progression(s)

If server (FB) receives the ball, can they play into CM and play out to the other side?m

Attacking CM can move away from the cone and join in the attack to create an attacking 3v2

Defending CM can track run to create a 3v3

Server combination play before delivering

Each attack has a time limit 20-30s to replicate tempo required

Offsides introduced either by position set by coach or defending team

Regression(s)

Play straight into attacking server from GK

Passive defending


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (25 mins)

Organisation

18 Players

9v9

Both setup in a 1-3-3-2 Formation

Working with both teams

Ball starts with either GK

Team in possession try to score, team out of possession try to repossess or defend

Empthasize/promote team's need to score from a crossing position (point system as progression)

Coaching Points

Adding from MDG coaching points

Overlaps in the wide areas from FB past Wingers

Underlaps from CM or narrowed FB

Narrow deeper crossing into space behind defenders

1-2 and combination play to create space and oppourtunities to cross

Draw opposition in to one channel/side of pitch to switch and exploit space the other side

When in possession, who goes? who stays? defensive cover, balance and support if team loses position.

Vary and rotate attacking positions, CM go past ST and play high, ST switch - try to drag opposition around and create space/confusion/decision making

When winger is in possession, opposite must come inside to cover back post area with a chance to attack or recycle ball. And to be in a better recovery position if ball is lost. If CM has gone, opposite winger may need to recover into a central area if no possibility of back post area.

Progression(s)

Introduce offsides. Either set by coach or defending team

Time limit from GK to delivery

Point system; 3 goals from scoring in the same phase as a cross and 1 goal for normal

Regression(s)

Opposition midfield and attacking units only passive to allow attacking team to work ball into crossing area

Questions

What if?

What?

Why?

When?

How?

Who?

Where?


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Movement
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Custom Movement
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Pass
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Dribble
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Pitch Line 1
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