Football/Soccer Session (Moderate): Development Team Academy Training 2

Profile Summary

Hubert Busby Jr
Name: Hubert Busby Jr
City: Toronto
Country: Canada
Rank: Elite – 4 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): 2 v 1 Handball Possession

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Football/Soccer Session Plan Drill (Colour): 2 v 1 Handball Possession
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2 v 1 Handball Possession (15 mins)

Set up:

In a 5 x 5 loose grid with 3 players. One ball per group.

How It Works:

Using hands only, 1 player in middle is attacker and 1 player is defender. The server works with the attacker to connect as many passes as possible. The server is stationary but can move to receive a pass if not right at them.

Attacking team counts passes. If defender knocks ball down then ass does not count.

30 sec rounds. Rotate players, each player should get at least 2 attempts at attacking.

Keys:

1. Change of pace/direction

2. Read defenders reactions

3. Play far arm/safe side

4. Create an angle to receive

5. Non verbal/verbal communication


Football/Soccer Session Plan Drill (Colour): Movement 1 v 1 With Support Playerss

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Football/Soccer Session Plan Drill (Colour): Movement 1 v 1 With Support Playerss
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Movement 1 v 1 With Support Playerss (35 mins)

Setup:

In groups of 5 in a 12 x 12 yard grid. There are support players on each side with 2 active players working on each end with a passive defender in the middle to start.

How It Works:

Player with ball does 1 of the movements demonstrated by coach against a passive defender in the middle. After the attacker completes the movement, they play the ball to the player on the other end. The attacker then becomes the passive defender while the defender goes to open spot. The sequence continues again.

Players can alternate sides (i.e. 1st pass to left support side, then right side).

Rotate servers before moving on to next movement.

Movements:

1. Give and go (top left picture): Attacker has to commit defender and run on outside of player (some players will run on the inside).

2. Forward run, then check back (bottom middle picture): Attacker makes pass to support player looking for a give and go but passive defender drops off and the attacker checks back on angle. As you can see, the attacker actually receives the ball behind the original spot so that they have more time and space to receive. Once passive defender steps up on attacker again, attacker does one of the moves practiced to get away and make pass to other side.

3. Forward run, check back, forward again (top right picture): Attacker looks for a give and go but defender reads the run, then defender read check back so attacker runs around defender to receive ball.

Progression:

Same drill as above, but now defenders are live. Attackers can score 1) if they are able to get the ball to other end or 2) they complete 4 passes in a row.

If they are able to pass to other end then defender remains in middle and player on other side tries the same. If the attacker completes 4 passes with the side support then the defender allows for the attacker to pass the ball to the other side to begin the sequence again.

If the defender wins the ball or it goes out then the attacker becomes the defender.

Rotate support players every few minutes.

Progression 2:

Limit the attacker to 3-4 touches so that players must rely on passing and movement.

Keys:

1. Change of pace to receive ball

2. Change of direction to get away from defender (Player shouldn't actually try to fake but rather change direction otherwise their fakes are too slow and obvious)

3. Watch ball and defender/read defender's reactions which decides

4. Support players need to remember to play far foot.


Football/Soccer Session Plan Drill (Colour): 2v2

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Football/Soccer Session Plan Drill (Colour): 2v2
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2v2 (25 mins)

2v2's

- In a 15x15 yard grid (if players technical ability is strong, you may decrease size of grid to 12x12 or 10x10 dependent on age [physical mass] and ability)

- two teams of two players wearing red

- two teams of two players wearing blu e

- red and blue will stand at opposite corners

- the coach will play the ball in [players may also start the ball on their own by one team passing to the opp. and the game begins] to a team and the 1st pair of red pinnies will win the ball - once in possession of the ball the objective becomes to pass and support your teammate, cooperate and combine to make passes that allow your team to make a pass to the 2nd pair/group of your same color pinnie.

- the team not in possession of the ball must defend (try to cut the angles and stop forward play)

- if the team in possession is able to combine/cooperate and makes a pass to the 2nd pair of the same color pinnie then they earn a point.

- if the team in possession is able to combine/cooperate and makes a pass to the 2nd pair of the same color pinnie AND splits the defenders [makes a penetrating pass between the two defenders] then the team in possession of the ball earns two points.

- if the team in possession is successful in keeping possession and tranferring to their team at rest then the two defenders are kicked out and two new come in to defend against the team who is still in possession.

Key Points

- allow them to play

- minimal stoppages

- help players focus on passing options (coach them through the session), where to pass and when to pass

- help player focus on the proper receiving position

- help players identify the appropriate space to attack and when to attack

- fill space by making a run and love the ball (i.e. take care of the ball)


Football/Soccer Session Plan Drill (Colour): Possession End Line Game

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Football/Soccer Session Plan Drill (Colour): Possession End Line Game
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Possession End Line Game (25 mins)

Set Up:

25-30 x 15 grid (adjust to your group). 6 v 6 in the middle with 2 side support on each side. Ideally, 4 v 4 with 4 with the option of (1 neutral) is best. If players have difficulty then 5 v 5 with 1 or 2 inside neutrals can be used to make the game successful.

How it Works:

Each team is trying to score by stopping the ball on the line. Teams are trying to score on the same goal throughout (i.e. they DO not change direction).

Teams can use their side support who have 2 touches with their own designated support areas.

3-4 Minute Games then rotate. 

Progression 1:

When using a side support player within 15 yards, the same player must get the ball back from the support player before continuing on (i.e. they will need to use movements practiced before to get open). If switching ball from sideline of one side to the other then player doesn't have to receive ball back.

Progression 2:

Using Progression 1, add cone check (calling out yellow or red cone being held up by coach)

 Keys (General: Depth, Width, Improvisation, Mobility, Penetration):

1. Play forward when possible.

2. Movement after playing side support (to get open again).

3. Shoulder check before receiving

4. Continuing forward runs as ball is being played.

5. Maintain balance when going forward

Movement Keys:

1. Change of pace to receive ball

2. Change of direction to get away from defender (Player shouldn't actually try to fake but rather change direction otherwise their fakes are too slow and obvious)

3. Watch ball and defender/read defender's reactions which decides

4. Support players need to remember to play far foot.


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Movement
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Custom Movement
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Pass
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Dribble
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Pitch Line 1
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