Football/Soccer Session (Difficult): Stop Opponents Progression... June 4, 2014

Club Logo

Reseller-Club: Premier Users' Club

Ricky Titus, Adult Member

Profile Summary

Ricky Titus
Name: Ricky Titus
City: misssissauga
Country: Canada
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Screen 1

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 1
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 1

Screen 1

Direct and Organize Collective Pressure

4v2+2

Teams will play 4v2 to keep the ball. Two touch maximum.

Two defenders must try to win the ball close to the mid line so they can possess the ball thereafter with their teammates awaiting in the opposite grid.


Football/Soccer Session Plan Drill (Colour): Screen 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 2
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 2

Screen 2

Stop Opponents Progression

8v4+4

The team in blue will enter the zone where the reds are trying to keep possession from them. The blue team is looking to tackle the ball, and quickly move it to the other side of the grid where their teammates await.

We are looking for the blue team to win the ball closer to their side of the grid, and connect with their team in order to keep possession for themselves.


Football/Soccer Session Plan Drill (Colour): Screen 3

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Screen 3
Save Image: Football/Soccer Session Plan Drill (Colour): Screen 3

Screen 3

Close space in direct game channel

Blue team will play in a 4-3-1 numbers down against red team who will be playing in a 4-4-2.

Players have open touch but red team is encouraged to attack to score. They have a five minute time period to do so. Blue team must ensure that the red team do not score, and are not able to play through the direct game channel.

Blue is awarded 2 points if they are able to keep red from scoring, and are also awarded 2 points if they are able to score themselves.


Arrow Large Line Straight 2px Arrow Medium Right
Pass
To link this page so that even non-Members can see it, copy paste this URL