Football/Soccer Session (U16): defending with lone st and withdrawn st, idea for day 5

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Pro-Club: FAW Coach Ed

Carwyn Edwards, Adult Member

Profile Summary

Carwyn Edwards
Name: Carwyn Edwards
City: Porthmadog
Country: United Kingdom
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1 (15 mins)

Small Sided Game:

Set Up:

9 v 9, Reds GK - 2 - 4 - 1 - 1 VS Blues GK - 4 - 3 - 1

Working with Reds (Focus on Lone Striker/Withdrawn CF/ Midfield 4) Making sure the roles an responsibilities of centre midfielders are covered after the function.

70 x 50 pitch dimensions.

Conditions if required

1. Led by lone striker, defending team blues must drop to the edge of the 18 yard box when goalkeeper in possession.

2. GK must always play into the full backs (shape allows more space with FB's).

3. Reds have have 5 passes max in possession to get a shot off.

Make sure you effect all the Red Team. Strategy is to defend from the front starting with movement from Red 9. Principle of defence Delay,Depth,Deny,Compactness, control.


Football/Soccer Session Plan Drill (Colour): Screen 2

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Screen 2 (15 mins)

GK to CB

Blue Gk plays out from the back to CB.

Triggers/Movements (As ball travelling from GK)

1. Lone Red 9 CF looks to narrow pitch/cut off switch (Arc run onto Blue CB right shoulder to force Blue CB forward)

2. CM 8(Closest to ball) applies pressure on 1st CM (Ball side/Right side) - Look to step in and regain possession/force backwards

3. Withdrawn striker Red No 10 CF splits pitch (If ball into Blue Team CM/1st touch Inside can they win it? Force backwards?)

4. 2nd Red Team CM 6 always Deepest Lyer of Midfield 4 (if ball travels to furthest Blue Team CM, can Red Team win it? force backwards)


Football/Soccer Session Plan Drill (Colour): Screen 3

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Screen 3 (15 mins)

Triggers 1/2/3

1. Triggers is ball travelling to Blue Team FB - Winger Red Team 7 arcs run to cut off line of pass and towards right shoulder of Blue Team FB and force play inside. Winger Red Team 7 set on FB 1st touch. Blue Team FB 2nd touch (Pass into Blue TeamCM - Winger recovers) (Pass into Blue Team CB - Stay high)

2. Trigger is Red Team Wingers No 7 Movement. Red Team 8 CM looks to Apply Pressure on Outside right shoulder of Blue Team CM,thought process (1. Can I Step in to Win?) (2. Apply Pressure & Force Back) .

3. Red Team 9's trigger FB's Touch & Pressure from Winger - Split centre of pitch. Aware of Decision Making from Blue Team FB,- (1. Check shoulder - Stop switch), (2. Ball into Blue Team CB / Apply Pressure on Inside Shoulder - Key aim to avoid the ball being transfered from Blue Team CB to Blue Team CB)


Football/Soccer Session Plan Drill (Colour): Screen 4

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Football/Soccer Session Plan Drill (Colour): Screen 4
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Screen 4 (15 mins)

Triggers 4/5/6/7

If the ball is played insdie the Red Team No 7 winger. Red Team No 7 recovers as the ball bypassess tthe player.

4. Red Team 10's trigger is Blue Team FB's touch -Aware of Decision Making from FB,- (1. Split Pitch - Cut off supply to opposite winger)- (2. Ball into Blue Team CM / If on Inside Foot, Are we in a Position to apply pressure from the Front?)

5. Red Team No 6's trigger is the Red Team CM No 8 stepping in. Narrows pitch / Cut off supply into Blue Team CF if dropped off. Always deepest of Red Teams midfield 4.

6. Opposite Red Team No 11 winger squeezes play (Level with Withdrawn CF) / Body open for switch. (1. Ball into CM / If on Inside Foot, are we in a Position to Apply Pressure from the Front?)

7. Red Team CB No 4 trigger to move to right shoulder of Blue Team CF is the movement of Red Team CM No 8. Red Team CB No 5 moves across upon movement of Red Team CM No 8 to act as cover for Red Team CB No 4. Red Team No 5 body open for switch.


Football/Soccer Session Plan Drill (Colour): Screen 5

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Screen 5 (15 mins)

'What If's'

A. (Ball Recieved in Zone 7/bypasses Winger). Only time philosophy changes (Force Outside). False Enviornment due to 9v9 Game (FB Missing from Shape)

- Red Team CB Red No 4 / Deepest Read Team CM No 6 cover across / 1v1 Situation, key to force outside, in order for players to recover appropriately.

B. If BlueTeam CF Drops into Midfield.

- Same Information applies as CM (Can you Win? If not Pressure to Force Back?). Red Team CB's No's 4 or 5 only follows so far / Pass onto Deepest Red Team No's 6 or 8.


Football/Soccer Session Plan Drill (Colour): Screen 6

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Screen 6 (15 mins)

If switch happens:

Withdrawn striker Red Team No 10, arcs run to show Blue Team CB forwards, triggers as ball is travelling from left Blue Team FB to Blue Team right sided CB. Red Team No 9 lone centre foward drops into the space that Red Team No 10 has left and splits the pitch and stops the pass intothe Blue Teams midfield.

If the ball is switched to Blue Team right FB from Blue Team left FB - Red Team No 11 Winger arcs run to cut off line and force play inside as the ball is moving. Red Team Winger No 11 to be set on Blue Teams FB 1st touch.- FB 2nd touch (Pass into CM - Winger recovers) (Pass into CB - Stay high)

Trigger for Red Team CM No 6 player closest to the ball is wingers Red Team 11's movement. Red Team CM No 6 look to apply pressure on outside shoulder of CM, thought Process (1. Can I Step in to Win?) (2. Apply Pressure & Force Back). Red Team No 8 becomes the deepest lying midfielder. Red Team No 7 squeezes across. Both Red Team CB's move across. Red Team CB no 5 now marks the Blue Team CF and Red Team CB No 4 becomes the covering player.


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Movement
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Custom Movement
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Pass
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