Football/Soccer Session (U9): Arrows U9 Boys: Combination play: Session 10 (Start Time: 2016-06-10 15:45:00)

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Pro-Club: Red Bulls New York Academy

Shane Clark, Adult Member

Profile Summary

Shane Clark
Name: Shane Clark
City: Rye Brook, New York
Country: United States of America
Rank: Elite – 3 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Developmental Repetition

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Football/Soccer Session Plan Drill (Colour): Developmental Repetition
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Developmental Repetition (20 mins)

Organization:

Players in groups of 3's, 1 ball per group

Instructions:

Developmental repetitions:

1. Continuous Give & Go's

2. 2 Give & Go's + Overlap

Coaching Points:

Quality, weight, angle of pass and runs

Communication

Progressions:

Make it a race i.e. 1ts team to complete 3 full rotations or x amount of passes/combinations


Football/Soccer Session Plan Drill (Colour): Unopposed

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Football/Soccer Session Plan Drill (Colour): Unopposed
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Unopposed (20 mins)

Organization:

2 x (15x25 yard grids)

2 groups, players in pairs

1 ball per group but spares close by if ball leaves grid unintentionally

Big (tall) cone in center of each grid to represent defender

Instructions:

When playing from red cones:

A passes to B to start rotation/combination.

B then dribbles at big (tall) cone representing defender and plays a pass with the outside of the foot back to A who has made a supporting run up along side player B.

A then passes back to B who has made a run behind the big (tall) cone to complete the 'give & go' combination.

B then passes to a player on the blue cones waiting to excute an over-lap combination going the opposite way.

When playing from blue comes:

A makes a central run and receives a pass from B who then makes a supporting overlapping run around A.

A dribbles at big (tall) cone representing defender and plays a pass with the outside of the foot back to B.

B then passes to a player on the red cones waiting to excute a give & go combination going the opposite way.

Coaching Points:

Dribble at/attack tall cone (defender) and release ball with outside of foot as late as possible.

Distance of support (decrease distance of support to make combinations quicker)

Angle of support (try not to get ahead of ball so pass can be played into space ahead of supporting player)

Quality/weight of pass

Communication

Speed of play

Progressions:


Football/Soccer Session Plan Drill (Colour): Semi/Full opposed

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Football/Soccer Session Plan Drill (Colour): Semi/Full opposed
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Semi/Full opposed (30 mins)

Organization:

2 x (15x25 yard grid)

Players work in pairs

As many balls as possible at start of rotation (red cones)

Instructions:

Box 1. Over-lap combination is played between the attacking pair as in the warm up.

Defender A is waiting in middle of blue cones (top of area 1) and when the first pass is played A presses the ball acting as a defender but doesnt attempt to steal it (adds partial pressure).

Once ball enters area 2, B (who is waiting at top of area 2 between orange cones) does the same and a give & go combination is excuted by the attacking pair.

Once the attacking pair cross the end line of area 2 they set up as the next pair of defenders and the pair of defenders join the back of the attacking pair line at start of area 1.

Coaching Points:

Commint defender to ball

Release with outside of foot to disguise pass/intentions

Pass ahead of supporting player to keep speed of play high

Communication between attacking pair

Where should I dribble to create space?

Quality/weight of pass

Progressions:

Add goals at either end and play full pressure, if defenders win ball teams play regular 2v2 game until ball goes out of play.

Keep score between teams/pairs.


Football/Soccer Session Plan Drill (Colour): Conditioned Game

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Football/Soccer Session Plan Drill (Colour): Conditioned Game
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Conditioned Game (20 mins)

Organization:

1.50 x 30 yard area with halfway line shown by markers, set up as shown

2.2 teams of 4 players (plus GK’s), with 2 floating players (play makers)

3.1 ball (additional around the outside)

Instructions:

1.Teams play 4v4+2, the floating players play for the team in possession

2.Each floating player is assigned one half of the field to operate in

3.Floating players can score

4.Normal restart rules apply

Coaching Points:

1.1st Attacker to commit defender to the ball

2.2nd Attacker to offer support

3.Angle and distance of 2nd attacker

4.Decision making of each player

5.Speed of play

6.Teach the floating player to keep finding the ball

Progressions:

P – Reduce players to two touches

R – Allow floating players to operate all over the field


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Movement
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Custom Movement
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Pass
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Dribble
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Pitch Line 3
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