Football/Soccer Session (Moderate): The 'Back Yourself' Game

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Am-Club: D.F.C. Dragons

Perry Gaffoor, Young Member

Profile Summary

Perry Gaffoor
Name: Perry Gaffoor
City: Plymouth
Country: United States of America
Rank: Elite – 56 points
Membership: Young Member
Sport: Football/Soccer

Description

This game aims to train the players' decision making skills through various risk/reward situations. It also asks players to be able to identify where they are strongest (and weakest) as individuals and as a team.


Football/Soccer Session Plan Drill (Colour): Rules

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Rules
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Rules

Set up the field as large as necessary for your team's ability level. I would start with 25 x 20 yards. Place a pugg goal at either end.

Rules:

2 Teams of 4 with 5 balls per team. Each player on each team has a turn to attack. Players must choose which format to play: 1v1, 2v1, 3v2 or 4v2. This starts the thinking process. Everyone should be aware of not only their own abilities and those of their teammates and opponents, but the risk/reward for each of the formats.

Successful attacks give the following points:

1v1 - 5 points

2v1 - 2 points

3v2 - 4 points

4v2 - 3 points

The 5th ball is a wildcard, any player/s can attack in any of the formats and the points are worth double.


Football/Soccer Session Plan Drill (Colour): Example

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Example
Save Image: Football/Soccer Session Plan Drill (Colour): Example

Example (20 mins)

In the example, Red team has chosen to play 2v1. It's the least risk but also provides the least points. Blue gets to select the player they want to be the one defender.

Phase 2 of the game sees the stakes raised. If the defending team score, they receive double the points that the attacking team would if they had of scored. This provides another new element of thinking.

4v2 provides the most security in terms of the attackers potentially losing the ball. The shape of the competition (who is winning and by how much) will often play a part in decision making.

This game might be hard for younger teams to grasp the risk/reward factor at first.


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