Football/Soccer Session (U16): Defending When Outnumbered

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Pro-Club: FAW Coach Ed

Benjamin Sohier, Adult Member

Profile Summary

Benjamin Sohier
Name: Benjamin Sohier
City: Telford
Country: United Kingdom
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer

Description

Defending when outnumbered in own defensive half


Football/Soccer Session Plan Drill (Colour): Drill

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Football/Soccer Session Plan Drill (Colour): Drill
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Drill (20 mins)

Organisation

- Coach defenders, manage attackers

- Half 11-a-side pitch split into thirds

- 14 Players

- 3 Attackers v 2 Defenders and 1 GK in end thirds

- 2 Servers in central third

- Servers play into any of the 3 attackers and they have 30 seconds to score.

- Server to play a support role for the attackers but has to stay in the central third

- 2 defenders to try prevent the attackers scoring by; att running out of time, forced out of play, dispossed.

- If defenders win ball back, can they play back into server.

- If ball/play dead, start back with server.

- Swap player job roles every 4/5 cycles

Coaching Points

- Press; who? where? when?

- Decision making; to make a tackle, jockey, force

- Delay, Deny and Dictate

- Tempo

- Aggression and temperment

- Defensive roles; press and balance/cover

- Distance between defenders

- Deflect attack

- Quality and composure when in possession to play ball back to server

- Physical considerations; speed, strength.

- Effective and informative communication

Progression(s)

- Server can join the attacking third as an attacker to create a 4v2

- Increase each attacking third size

- Increase time constraint for attackers to score

Regression(s)

- Server play ball in and become a recovering defender

- Reduce time constraint for attackers to score


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (25 mins)

Organisation

- Half 11-a-side pitch split into two halves

- 16 Players

- Both teams setup in a 1-2-3-2

- Ball starts with either GK, play out to any team-mate.

- Work the ball towards opposition goal.

- When/if the ball crosses half way line;

- defending team can only have 4 players in defensive half (incl. GK)

- attacking players have free roam into attacking half to create overload.

- try to score

- Defenders will be outnumbered. Defend and try to win ball back. If possession is regained, can you counter attacker.

- Half way line conditions are live for both teams

Coaching Points

- Press; who? where? when?

- Decision making; to make a tackle, jockey, force.

- Delay, Deny and Dictate

- Tempo

- Aggression and temperment

- Defensive roles; press and balance/cover

- Distance between defenders

- Deflect attack

- Quality and composure when in possession to play ball back to server

- Physical considerations; speed, strength.

- Effective and informative communication

- If regain possession, how can we break?

- Attackers must consider positioning and balance even with ball in case of possession transition, don't be vulnerable against the counter.

- Triggers of when to press; ball played backwards, poor touch.

Progression(s)

- Increase area size

- Remove half way line

Questions

What if?

When?

Where?

Why?

How?

Who?

What?


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