Football/Soccer Session (U16): U16 USDA 5-3-16: Defending counter attack(middle 1/3) (Start Time: 2016-05-03 18:00:00)

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Pro-Club: Pateadores

Mike Ditta, Adult Member

Profile Summary

Mike Ditta
Name: Mike Ditta
City: Yorba Linda
Country: United States of America
Rank: Elite – 3 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Rondo

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Football/Soccer Session Plan Drill (Colour): Rondo
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Rondo (15 mins)

Setup: Area are two 5 x 5 boxes with a 2 yard gap in the middle. Play 8 v 2 with 1 defender pressing, and 1 defender waiting to try and intercept the ball in the middle, offensive players play on outlines of the box.

Activity: Team in possession try to connect 3 passes then look to play the ball to the other side. If ball is transitioned to the other side, the defender in middle goes to apply pressure and the defender in other end moves to be the covering defender in middle zone. If defenders win the ball, they look to complete pass as quickly as possible to their teammate and if successful, server or coach plays in another ball to the other side to restart the play.

Progressions: Move to 5 v 5, 2 defenders go in to win the ball and then if they do, look to play back inito their box.

Objectives: passing, control, angles of support, angles of pressure, possession, coverage, pressure, support, decision making, adaptation.


Football/Soccer Session Plan Drill (Colour): Continuous 2 v 2

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Football/Soccer Session Plan Drill (Colour): Continuous 2 v 2
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Continuous 2 v 2 (25 mins)

Setup: Roughly a 20 x 20 area (can change as progressions occur), with even numbers on both teams and 4 goals [balls, pinnies, cones, goals]

Activity: Play starts with attackers dribbling the ball onto the field, and 2 defenders coming out to play 2 v 2. As soon as ball goes dead [goal scored, out of bounds, defenders steal ball], defenders go off the field and two attackers become defending pair with two players from defensive team dribbling the ball on to attack.

Progressions: [a] when defenders in the ball, they can counter and two new defenders come on, [b] anytime the ball goes over your end line, two new attackers come on, [c] play to 2 big goals, [d] one big goal and two counter goals

Objectives: transitions, pace, mental switch between roles, awareness, angles of defense, support play, communication, attack space, technical quality, coverage


Football/Soccer Session Plan Drill (Colour): Defend Counter(middle 1/3)

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Football/Soccer Session Plan Drill (Colour): Defend Counter(middle 1/3)
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Defend Counter(middle 1/3) (25 mins)

Setup: half a field plus space behind midway line for target boxes, playing 8 + GK v 8 [balls, pinnies, cones, goals].

Activity: GK plays ball out and reds look to use possession to play ball into their target boxes. White CB and WB remain fixed in front of midway line, screening the two target players, while looking to press with front 4 and turnover possession. If red play into the target, they are awarded a point and the ball restarts with the GK. If white wins possession, all players are free to counter attack on the goal, and the red target players are free to recover and help defend the counter attack. If red win the ball back, they look to get ball back into the target box quickly. If ball goes out of bounds, play restarts with GK.

Progressions: [a] add server and every time the ball is played into the target box, the server serves ball in to the white team and red has to quickly adjust to defend counter, [b] take away target zones and play game to two goals, with 4 defenders and 3 attackers in each half of the field, with one midfielder from both teams able to work in both halves. One defender can join in the attacking halve making a 3 v 3 in defensive half at all times, [b] unrestricted game

Objectives: decision making, pressure, recovery runs, angles of support and cover, when to step versus when to get organized, reaction speed, mentally switch.


Football/Soccer Session Plan Drill (Colour): Match play

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Football/Soccer Session Plan Drill (Colour): Match play
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Match play (20 mins)

Match play 10 v 10


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