Football/Soccer Session (Beginner): St. Thomas SC: Learning to Train (U9-U12): Session #3

Profile Summary

Ian McClurg
Name: Ian McClurg
City: Ancaster
Country: Canada
Rank: Elite – 2 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Warm-Up

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Football/Soccer Session Plan Drill (Colour): Warm-Up
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Warm-Up (20 mins)

Objective:

To set up fun relay activities that develops the skills of dribbling, turning and ball control.

To develop speed dribbling over short distances.

Organization:

Wherever possible work in teams of two (or three at the most).

Important to keep the activity level high. Use cones and lines to set up the different types of relay:

Up to the cone and back again. Point for the first players back. Up to the cone and do a complete circle and back. Up to the cone and go round clockwise (left foot). Do a figure of eight around the two cones. And so on…

Pairs and Trios accumulate points as a team, but race individually.

Ball must be stopped on the line to count as a correct finish.

Teaching:

Encourage close control and tight turns.

Must be alert and alive.

Target:

To be the first team to score three (but downplay the winning-at-all-costs mentality). Mainly … have fun!


Football/Soccer Session Plan Drill (Colour): Spin and Go

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Football/Soccer Session Plan Drill (Colour): Spin and Go
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Spin and Go (20 mins)

Objective:

To work on good turns and accurate passing.

To develop disciplined defending.

Organization:

Groups of four (can make accommodations for fives).

Two outside the lines both with a ball. Two in middle decide who is the attacker and who is the defender. On signal from the coach the attacker must attempt to fake the defender and go for a ball from one side or the other. Outside players must not play the ball unless they get a shout. "Yes!"

All passes are retuned to the player who passed the ball in. All passes must be one-timed.

Defender is not allowed to challenge for the ball. Coach keeps the time to maximum 15 seconds.

Players change with the outside players coming in and they change their roles each time they go in the middle. 4 sessions (2 as attacker and 2 as defender) are sufficient.

Teaching:

Coach keeps strict time (stop watch). Encourages the defender to stay "touch tight" and not to be faked. Attacker tries to off-balance the defender by fakes, turns and change of pace.

Insist on high quality passing both from the servers and the attackers.

Target:

Although this is more of a drill than a game, it cultivates excellent attacking and defending skills.


Football/Soccer Session Plan Drill (Colour): 3v1's

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Football/Soccer Session Plan Drill (Colour): 3v1's
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3v1's (20 mins)

Objective:

To progress the possession games (Carl's Keep Away, 4 v 1 and Keep Away Tennis).

further develop the importance of moving and taking up good supporting positions

Organization:

Mark two or three 10 - 12 yards squares.

With 9 players have three groups of three; with 12 players have four groups of 3 players.

With odd numbers improvise with the numbers; for instance, with 10, two groups of three and one of four (still play 3 vs. 1, but use a sub system with the 4).

Use pinnies to distinguish the groups. 3 vs. 1 in each of the squares.

Spare defenders can change "on the fly." Coach times each period of one minute. At the end of the period, the team of three that achieved the least number of consecutive passes become the defenders.

When the defender wins the ball or forces the ball to be played out of the area the team of three restarts with another ball. The coach keeps a supply of balls handy so after an interception or a ball is kicked out of play he/she can kick or roll another ball in. If you have an assistant or co-coach, each takes one of the squares.

Teaching:

3 vs. 1 is much more difficult than 4 vs. 1. In 4 vs. 1 the four attackers can just take a corner each and so give good support. In 3 vs. 1 the two players "off-the-ball" have to move and work hard to open up a good passing angle for the player with the ball. The player with the ball may have to screen the ball away from the defender while awaiting a better supporting angle from a team-mate.

All attackers need to communicate - particularly the two players "off-the-ball" ("Hold it!" "Wait!" "I'm here!") -- as they become the "eyes" of the player with the ball. Coach must assess whether the playing area is too big or too small and make adjustments if necessary.

If it is too difficult consider reverting back to 4 vs. 1. For the first few minutes allow the players to play in a non-competitive way so that when a mistake is made, the coach can recreate the situation and then ask the player who made the mistake what the alternatives are. If they can see what should be done or how their team-mates could have helped they will learn more quickly to do it when the ball is in play. After a few minutes go into the one-minute stopwatch competition described above without any interventions by the coach other than putting the ball back in play.

Target:

To keep the ball for the longest time; for the defenders to win the ball or force errors as quickly as possible.


Football/Soccer Session Plan Drill (Colour): 6v6's

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Football/Soccer Session Plan Drill (Colour): 6v6's
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6v6's (20 mins)

Objective:

To produce a fast-changing game. To introduced the offside law.

Organization:

Use a 54-yard by 45-yard field. Goal sizes should be approximately 6-feet x 6-yards wide (be prepared to improvise or use what is available). Mark in two 18-yard lines with coaching disks - if available use corner flags to emphasize the 18-yard lines.

Put in a 10-yard handling box out from the goal and the endline.

If available use two people - assistant coaches, parents - to act as linesmen, stationed on opposite sides of field to coach at the 18-yard lines (with flag or handkerchief).

"Offside" only occurs in the attacking third of the field. A player is offside only at the moment they ball is played forward and will only be offside if there are less than two opponents either level or between the receiving attacker and the goal line (Note: the goalkeeper is usually one of the two).

Otherwise, normal rules of soccer

Teaching:

Encourage goalkeepers and rear defenders to "utilize" offside to keep opponents away from goal.

Encourage a 1-3-2 system. A goalkeeper: a back three and a front two.

Give great encouragement for the outside back defenders to go forward (Rule of Thumb: one goes and the other stays).

Encourage awareness, attacking support, width and defensive cover.

Encourage goalkeepers to help "organize" the team.

Goalkeepers may now need to put into practice the skills previously learned in This Way/That Way and Submarining in the event of One vs. One situations.

Make sure that all players are rotated through the goalkeeper, defender and attacker positions on an equal-time basis.

Target:

To get the players ready for the important rule of offside and to prepare players for more formalized "positional" play


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