Football/Soccer Session (Difficult): B00 10.22.14

Profile Summary

Frank Greenawalt
Name: Frank Greenawalt
City: Riverside
Country: United States of America
Rank: Elite – 20 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Stage 1

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Football/Soccer Session Plan Drill (Colour): Stage 1
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Stage 1 (15 mins)

Beep Test Warm Up

Juggling (5 min)

RWB (5 min)

Dynamic Warm Up (5 min)


Football/Soccer Session Plan Drill (Colour): Stage 2 - Beep Test

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Football/Soccer Session Plan Drill (Colour): Stage 2 - Beep Test
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Stage 2 - Beep Test (20 mins)

Standard Beep Test

Set Up: A 20 meter lane is defined for each player. The lane is set up on flat ground or turf, with two cones on the ground at each end of the lane to define a shoulder width gate at each end of the lane.

There should be one lane for every two players to be tested.

The runner, stands with at least one foot on the line between the two cones that define a gate at the end of the lane. The runner faces the far end of the lane.

A single beep is used to indicate the start and completion of each interval. The first beep starts the runner, the next one signals the end of the first interval and the start of the next.

Runner Instructions:

The runner is to start at one end of the lane, facing the other end.

At the start, the player must have one foot between the two cones that define the gate.

At each beep from the audio tape, the player must run to the gate at the opposite end, and get a foot between the cones at that opposite end gate before the next beep sounds.

If the runner does not arrive early enough to place a foot in the cone gate, that is, on the imaginary line connecting the two cones, a miss will be recorded.

Two misses in a row retire the runner from the test.

CP:

The coach must ensure that the runners who arrive early at the end gate wait until the beep to return to the other end.

Note that, at the lower speeds, players might be laughing or complaining about the ease of the test. However, things get quiet at about Speed 9, and by Speed 11 to 13, people are dropping out.


Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Technical (15 mins)

Organization: Half the group on the outside of the area with a ball. The other half of the group is inside the area without the balls.

Activity: Players in the middle check to receive a pass from a player on the outside. Once they receive, turn and pass to an outside player without a ball, then check to receive another ball from a different player. Switch players, inside and out after pre-established time.

Variations: -Limit the number of touches before the pass must be returned to an outside player.

Coaching Points:

-Check to ball at a quality angle in an effort to open body to the field.

-Quality passes. Play pass to correct foot.

-Quality first touch into space to set up second touch.

-Head up to see the playing area.


Football/Soccer Session Plan Drill (Colour): Passing to dribble out of Pressure

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Football/Soccer Session Plan Drill (Colour): Passing to dribble out of Pressure
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Passing to dribble out of Pressure (15 mins)

Passing to Dribble Out of Pressure (15 min)

Set up: Interior players pass to exterior plays, exterior players dribble into grid switching places with interior player.

Progression: Add neutrals

Coaching Points: Offer angels of support. Play away from pressure & when to dribble/when to pass. Postive movement off the ball.


Football/Soccer Session Plan Drill (Colour): Screen 5

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Football/Soccer Session Plan Drill (Colour): Screen 5
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Screen 5 (25 mins)

Station IV

Full numbers scrimmage with a neutral


Arrow Large Line Straight 2px Arrow Medium Right
Movement
Arrow Large Line Straight 2px Arrow Medium Right
Pass
Arrow Large Line Straight 2px Arrow Medium Right
Dribble
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