Football/Soccer Session (U9): Week 4 - turning.2

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Andres Lafebre, Adult Member

Profile Summary

Andres Lafebre
Name: Andres Lafebre
City: West New York
Country: United States of America
Rank: Elite – 2 points
Membership: Adult Member
Sport: Football/Soccer

Description

Key Learning Outcomes

Players will demonstrate the ability to use different turing techniques, to evade presurre or utilizae spsce


Football/Soccer Session Plan Drill (Colour): Warm-up

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Football/Soccer Session Plan Drill (Colour): Warm-up
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Warm-up (10 mins)

Organization:

20 x 20 yard area set up as shown

13 players (10 attackers, 3 defenders) set up as shown

1 ball per attacker (additional around the outside)

Instructions:

1. The attackers must attempt to keep the ball for as long as possible

2. The defenders must attempt to kick out all of the attacking players balls in a set limit

3. The defending team scores one point for each ball kicked out, the attacking team scores one point for each ball left in the zone when the time runs out.

4. If the attacker has their ball kicked they must dribble into one of the turning zones, perform 3 turns of their choice then re-renter the game.

5. The game is over if all the balls are kicked out or the time is reached.

6. Play for a set time limit and then rotate the players

Coaching Points:

1. Appropriate turn to protect the ball or change direction

2. Bend knees to create a platform to accelerate

3. Use the upper body to add disguise

4. Turn into spce

Progressions:

P-Increase defeners

P-Reduce playig area

P-Increae number of gates or turns performed to re-enter the game.

R-Redue the number of defenders

R-Increase playing area


Football/Soccer Session Plan Drill (Colour): Unopposed

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Football/Soccer Session Plan Drill (Colour): Unopposed
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Unopposed (15 mins)

Organization:

Large rectangle 20 x 30

Every player has a ball

Instructions:

Players start by dribbling in the larger open area, staying out of the central blue area, on different commands, players perform different actions.

On Switch-every player switches the ball with another player

On blue zone-Players must race into the central blue zone

On out-side turn players must go to the outside and turn around one of th econes

Coaching Points:

1) Use different turning techniques

2) Change pace

3).Control of the ball

Progressions:


Football/Soccer Session Plan Drill (Colour): Unopposed

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Football/Soccer Session Plan Drill (Colour): Unopposed
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Unopposed (10 mins)

Organization:

Players in groups of 3

1 ball per group

Turning zone in middle

Instructions:

Players dribble out to turning zone and perform 2 turns designated by the coach before passing to the next player and rotating positions. That player then repeats action.

Coaching Points:

Small 'messi' touches when dribble

head up

speed of execution

how 'realistic' is the turn? sell trun as a strike/pass etc.

Eye contact/connection with next player before make pass

Progression:

Make it a race between groups


Football/Soccer Session Plan Drill (Colour): Main Theme

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Football/Soccer Session Plan Drill (Colour): Main Theme
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Main Theme (15 mins)

Organization:

(2) 20 x 30 yard fields with two pug goals set up as shown, players divided into 4 teams

Instructions:

Defenders line, yellow, pass the ball to the attackers who upon first touch must try to score on either goal.

Coaching Points:

1. Attack the defender at speed

2.Control of the ball

3.Turning technique being used

4.Turn away from the defender protecting the ball

5.Accelerate away quickly

Progressions:

R-Defender cannot leave until after the attacker takes the first touch.


Football/Soccer Session Plan Drill (Colour): Conditioned Game

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Football/Soccer Session Plan Drill (Colour): Conditioned Game
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Conditioned Game (10 mins)

Organization:

50 x 35 yard area set up as shown, with (4) 5 x 5 yard areas in each corner

13 players (6 Atackers, 6 Defenders, 1 neutral)

Instructions:

1. Teams score by dribbling into any of the four corner areas

2. Once they score in one area they switch directions and score in one of the other three

3. If a player wins the ball they can score in any of the four zones

4. If a team wins possession of the ball they can score in any area

5. If the ball leaves the area the game is restarted with a kick in

6. Play for a set time limit

Coaching Points:

1)Controlled approach

2) Appropriate turn to protect the ball or change direction

3) Bend the knees to create a platform to accelerate

4) Turn into space

5) Take away wiht the nearest foot and sirface

6) Head up after turning for the next action

Progressions:

P- Reduce the scoring areas for each team, Each team two scoreing areas

R-Reduce the number of players 3 vs 3 or 4 vs 4

R- Increase the playing area or increase the size of the scoring areas


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Movement
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Custom Movement
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Pass
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Dribble
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