Football/Soccer Session (Mixed age): UEFA B - FINAL ASSESSMENT - Coach a team when to Man Mark

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Pro-Club: Peterborough United Academy FC

Michael Fox, Adult Member

Profile Summary

Michael Fox
Name: Michael Fox
City: Peterborough
Country: United Kingdom
Rank: Elite – 17 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Lead - Function

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Football/Soccer Session Plan Drill (Colour): Lead - Function
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Lead - Function (20 mins)

Organisation - Functional Practice.

Coaching Blues to defend the large goal, score by dribbling the ball over the end zone.

Reds try to score in the large goal as quickly as possible.

Team

- No pressure on the ball with no threat to the back line or in behind - Hold

- No pressure on the ball with a threat to the back line or in behind - Drop

- Compactness / Spaces between players

- GK - important to keep distance between him & defence

Defensive unit

- When to drop ( No Pressure / Threat )

- When to hold ( No Pressure / No Threat )

- When to squeeze up - As ball is played back move up, stop before ball gets to the player whos receiving as he may ply 1st time over the top.

- Movements in relation to the ball.

Midfield Unit

- Can you put pressure on the ball?

- If can't press the ball - screen pass into opponents strikers

- Movements in relation to the ball

- When ball played into their Full back - Winger to engage , CM's Slide accross to cover & support.

Attacking Unit

- Try to win the ball back high up by pressing loose or weak passes.

- If can't press deflect & make play predictable.

- Screen pass into their midfield unit.

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Football/Soccer Session Plan Drill (Colour): POP - SETUP

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Football/Soccer Session Plan Drill (Colour): POP - SETUP
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POP - SETUP (25 mins)

Organisation - Attacking team 3-4-2 / Defending team 4-4-1

Defending Principles

DELAY

Pressure on the ball –why,when,where, how?

Giving ground –why,when,where, how?

Pressure, cover, marking.

CONCENTRATION– (Compactness)

Distances – between players, units, from goal, from ball.

Relationships – angles, cover etc.

Movement – as a defending team.

DEPTH

Protecting the space behind the back line – how?

Distance from goal, of back line.

BALANCE

Supporting.

Defensive symmetry – marking opponents, marking/occupying

significant spaces at right time.

CONTROL/RESTRAINT

Personal defensive discipline – decision-making, defensive

actions, control of thoughts and actions.


Football/Soccer Session Plan Drill (Colour): POP - Transition

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Football/Soccer Session Plan Drill (Colour): POP - Transition
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POP - Transition

Start point

CM plays longer pass towards 9 but is intercepted by the red 5.

Team

- No pressure on the ball with no threat to the back line or in behind - Hold

- No pressure on the ball with a threat to the back line or in behind - Drop

- Compactness / Spaces between players

- GK - important to keep distance between him & defence

Start point for POP.


Football/Soccer Session Plan Drill (Colour): Ball played into wide area

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Football/Soccer Session Plan Drill (Colour): Ball played into wide area
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Ball played into wide area

Scenario - Ball played into their winger.

Defensive Unit

-Nearest full back to engage the ball

- 5 & 6 - come accross & mark their strikers on the outside shoulders should they play a pass in behind you will win the race or inside you can look to intercept.

- Opposite full back tuck in slightly higher than the defensive line covering their opposite winger.

- GK - in relation to the ball ready to sweep up any balls in behind.

Midfield Unit

- Nearest winger recovers to put the pressure on from the front if the player is delayed.

- 4 & 8 get accross to provide support & cover

- Opposite winger tucks in like the full back on a slightly higher line to pressure any switched balls.

Attacking Unit

- Recover in position ready to pressure any balls played back into their defensive unit.


Football/Soccer Session Plan Drill (Colour): Ball played into strikers feet

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Football/Soccer Session Plan Drill (Colour): Ball played into strikers feet
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Ball played into strikers feet

Scenario - Ball played into their winger.

Defensive Unit

-Nearest defender to engage the ball - usually 5 or 6

- Other centre back to provide cover in the central area

- Full backs to drop & tuck in to give compactness - Whichever full back is closest to their other striker man mark him inside shoulder.

- GK - in relation to the ball ready to sweep up any balls in behind.

Midfield Unit

- Nearest midfielder usull 4 or 8 - recovers to put the pressure on from the front if the player is delayed.

- Other CM recovers with any forward runners.

- Wingers to recover & screen passes out wide.

Attacking Unit

- Recover in position ready to pressure any balls played back into their defensive unit.


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