Football/Soccer Session (U16): Defending with a Lone Striker, Withdrawn C/F and midfield 4

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Mark Williams , Adult Member

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Mark Williams
Name: Mark Williams
City: Rhyl
Country: United Kingdom
Rank: Elite – 0 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1 (15 mins)

Function: Effecting both left and right sides individually before moving onto 9 v 9 SSG. Pitch is split into two areas by flat disc markers (or cones). When the using the left side players GK,3,5,7,9,10 and Target Man are in play. Players 2,4 and 11 rest. When the using the right side players GK,2,4,9,10,11 and Target Man are in play. Players 3,5 and 7 rest.

Organisation: Function starts with the Target Man passing the ball to the Blue GK who plays the ball to Blue CB. Blue Team score by passing the ball to the Blue Target Man. Target Man works both right and left side to help the Blue CB and FB on both left and right side. Red Team looking to cut off pitch/stop Blues from playing to Target Man (Deep lying Midfielder). If the Reds regain possession they score and function restarts from the Target Man playing to the Blue GK. (The two Centre Midfielders 6 and 8 for the Reds will be introduced in the SSG). When playing on the left

Triggers/Movement (As the ball in travelling from the GK)

1. As the ball is moving to the Blue CB from Blue GK, Red 9 Lone striker looks to narrow the pitch/cut off the switch and to arc run to force the Blue No 4 (CB) forwards.

2. Red Withdrawn striker No.10 splits the pitch and stop the forward pass into the Blue Target Man. Can they intercept the pass to Blue Target Man.Trigger for the No.10's movement is on the Red 9's run. Red No.10 to check shoulder to see the position of the Blue Target Man.

3. Red 11 will arc the run to cut off the line and force the full back blue 2 inside. Red 11 set on Blue 2 (FB) first touch. Blue 2 (FB) second touch (Pass back to Blue 4 CB stay high and press). Trigger to run is when the ball is travelling fron Blue CB to FB. (make sure Red 11 or Red 7 dont move too soon).

Switch Sides:

Once Reds have won the ball or Blues have managed to hit the Target man.Switch play to the left hand side. Repeat the process with Blue 5 and 3 and Red 7.

Once working correctly introduce a switch of role for Red 9 and 10. Same principles of defence. Red 10 to narrow the pitch/cut off the switch and to arc run to force the Blue No 5 (CB) forwards. Red 9 splits the pitch and stop the forward pass into the Blue deep lying midfielder/ target man. Can they intercept the pass to deep lying midfieleder/target man. (Used when ball switched from Blue FB to opposite FB or CB and Red 9 can't get across to cover. What if's)


Football/Soccer Session Plan Drill (Colour): Screen 2

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Football/Soccer Session Plan Drill (Colour): Screen 2
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Screen 2 (15 mins)

Small Sided Game:

Set Up:

9 v 9, Reds GK - 2 - 4 - 1 - 1 VS Blues GK - 4 - 3 - 1

Working with Reds (Focus on Lone Striker/Withdrawn CF/ Midfield 4) Making sure the roles an responsibilities of centre midfielders are covered after the function.

70 x 50 pitch dimensions.

Conditions if required

1. Led by lone striker, defending team blues must drop to the edge of the 18 yard box when goalkeeper in possession.

2. GK must always play into the full backs (shape allows more space with FB's).

3. Reds have have 5 passes max in possession to get a shot off.

Make sure you effect all the Red Team. Strategy is to defend from the front starting with movement from Red 9. Principle of defence Delay,Depth,Deny,Compactness, control.


Football/Soccer Session Plan Drill (Colour): Screen 3

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Screen 3 (15 mins)

GK to CB

Blue Gk plays out from the back to CB.

Triggers/Movements (As ball travelling from GK)

1. Lone Red 9 CF looks to narrow pitch/cut off switch (Arc run onto Blue CB right shoulder to force Blue CB forward)

2. CM 8(Closest to ball) applies pressure on 1st CM (Ball side/Right side) - Look to step in and regain possession/force backwards

3. Withdrawn striker Red No 10 CF splits pitch (If ball into Blue Team CM/1st touch Inside can they win it? Force backwards?)

4. 2nd Red Team CM 6 always Deepest Lyer of Midfield 4 (if ball travels to furthest Blue Team CM, can Red Team win it? force backwards)


Football/Soccer Session Plan Drill (Colour): Screen 4

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Screen 4 (15 mins)

Triggers 1/2/3

1. Triggers is ball travelling to Blue Team FB - Winger Red Team 7 arcs run to cut off line of pass and towards right shoulder of Blue Team FB and force play inside. Winger Red Team 7 set on FB 1st touch. Blue Team FB 2nd touch (Pass into Blue TeamCM - Winger recovers) (Pass into Blue Team CB - Stay high)

2. Trigger is Red Team Wingers No 7 Movement. Red Team 8 CM looks to Apply Pressure on Outside right shoulder of Blue Team CM,thought process (1. Can I Step in to Win?) (2. Apply Pressure & Force Back) .

3. Red Team 9's trigger FB's Touch & Pressure from Winger - Split centre of pitch. Aware of Decision Making from Blue Team FB,- (1. Check shoulder - Stop switch), (2. Ball into Blue Team CB / Apply Pressure on Inside Shoulder - Key aim to avoid the ball being transfered from Blue Team CB to Blue Team CB)


Football/Soccer Session Plan Drill (Colour): Screen 5

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Football/Soccer Session Plan Drill (Colour): Screen 5
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Screen 5 (15 mins)

Triggers 4/5/6/7

If the ball is played insdie the Red Team No 7 winger. Red Team No 7 recovers as the ball bypassess tthe player.

4. Red Team 10's trigger is Blue Team FB's touch -Aware of Decision Making from FB,- (1. Split Pitch - Cut off supply to opposite winger)- (2. Ball into Blue Team CM / If on Inside Foot, Are we in a Position to apply pressure from the Front?)

5. Red Team No 6's trigger is the Red Team CM No 8 stepping in. Narrows pitch / Cut off supply into Blue Team CF if dropped off. Always deepest of Red Teams midfield 4.

6. Opposite Red Team No 11 winger squeezes play (Level with Withdrawn CF) / Body open for switch. (1. Ball into CM / If on Inside Foot, are we in a Position to Apply Pressure from the Front?)

7. Red Team CB No 4 trigger to move to right shoulder of Blue Team CF is the movement of Red Team CM No 8. Red Team CB No 5 moves across upon movement of Red Team CM No 8 to act as cover for Red Team CB No 4. Red Team No 5 body open for switch.


Football/Soccer Session Plan Drill (Colour): Screen 6

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Screen 6 (15 mins)

'What If's'

A. (Ball Recieved in Zone 7/bypasses Winger). Only time philosophy changes (Force Outside). False Enviornment due to 9v9 Game (FB Missing from Shape)

- Red Team CB Red No 4 / Deepest Read Team CM No 6 cover across / 1v1 Situation, key to force outside, in order for players to recover appropriately.

B. If BlueTeam CF Drops into Midfield.

- Same Information applies as CM (Can you Win? If not Pressure to Force Back?). Red Team CB's No's 4 or 5 only follows so far / Pass onto Deepest Red Team No's 6 or 8.


Football/Soccer Session Plan Drill (Colour): Screen 7

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Screen 7 (15 mins)

If switch happens:

Withdrawn striker Red Team No 10, arcs run to show Blue Team CB forwards, triggers as ball is travelling from left Blue Team FB to Blue Team right sided CB. Red Team No 9 lone centre foward drops into the space that Red Team No 10 has left and splits the pitch and stops the pass intothe Blue Teams midfield.

If the ball is switched to Blue Team right FB from Blue Team left FB - Red Team No 11 Winger arcs run to cut off line and force play inside as the ball is moving. Red Team Winger No 11 to be set on Blue Teams FB 1st touch.- FB 2nd touch (Pass into CM - Winger recovers) (Pass into CB - Stay high)

Trigger for Red Team CM No 6 player closest to the ball is wingers Red Team 11's movement. Red Team CM No 6 look to apply pressure on outside shoulder of CM, thought Process (1. Can I Step in to Win?) (2. Apply Pressure & Force Back). Red Team No 8 becomes the deepest lying midfielder. Red Team No 7 squeezes across. Both Red Team CB's move across. Red Team CB no 5 now marks the Blue Team CF and Red Team CB No 4 becomes the covering player.


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