Football/Soccer Session (Mixed age): Defending with a 4MF, lone striker and withdrawn striker (Start Time: 2015-03-12 15:50:00)

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Pro-Club: NEWTOWN AFC

Paul Inns, Adult Member

Profile Summary

Paul Inns
Name: Paul Inns
City: Newtown
Country: United Kingdom
Rank: Elite – 7 points
Membership: Adult Member
Sport: Football/Soccer

Description

Small Sided Game: Defending in a 4-1-1


Football/Soccer Session Plan Drill (Colour): Set Up

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Football/Soccer Session Plan Drill (Colour): Set Up
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Set Up (5 mins)

SSG

Organisation

Create a pitch as above with 3 coned goals for Red team to aim for;

Split players into two teams - 8 blue and 9 red.

Blue team to be coached.

Blue team to play in a 2-4-1-1 formation; Red team to play 1-4-2-2;

Aim

Play to commence with Red GK.

If blues obtain possession, they have 6 secs in which time to try to score.

Red team aim to score in any of the coned goals.

Coaching Points

Blue team to close down red team players once red team are in possession, or by moving so as to block passing lines and support generally.

Blue team try to force Red team to play down one way only, by restricting passing lines.

Blue team must place pressure on the red player in possession.

Communication - Blue 4 & 5 work as a pair, as do Blue 6 & 8 and Blue 9 & 10; Other partnerships will emerge as the game progresses - Blue 6 & 11; Blue 7 & 8; Blue 4 & 6 etc Blue players must work as a team, constantly supporting each other verbally.

Angles and distance of support will be important.

Blue team to play compact and narrow

Can the Blue team make correct decisions? To intercept? To press? What is the trigger to press? To support? What is the aim of support? Can opposition passing lines be threatened?

Conditions

Blue Midfield player to always start behind red markers.

Red LB/RB to commence high and wide by approaching red markers each time Red GK has the ball.

Red GK to allow all players to regain formation before passing the ball out.

Red GK to play ball out of hands or off the ground.

Play commences from Red GK each time.


Football/Soccer Session Plan Drill (Colour): Effect the Opposition

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Football/Soccer Session Plan Drill (Colour): Effect the Opposition
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Effect the Opposition (5 mins)

Effect the Opposition

Gk to play the ball out of his hands or on the ground.

RB/LB to play high and wide - using markers as a guide for their positions.

Red 5 & 4 to seek to create space in order to receive the ball from GK - as wide as the penalty area.

Red 10 & 9 to use the half way line as their guide as ball is played out - to keep the pitch long and add to the realism.

Red 8 & 6 to take up a position around the red marker line when the ball is played out from the GK.


Football/Soccer Session Plan Drill (Colour): GK to CB

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Football/Soccer Session Plan Drill (Colour): GK to CB
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GK to CB (5 mins)

Effect 9 & 10: As the ball is played to Red 4, Blue 9 arcs his run towards Red 4. Trigger? Moment of release of ball from GK. Why? Puts pressure on Red4; Cuts off the option of a pass to Red 5; Allows Blue 9 to threaten if Red 4 tries to return the ball to GK. Forces Red 4 to play forward/wide

As Blue 9 begins to arc his run, Blue 10 moves position slightly forward and across. Trigger? As GK plays ball to Red 4 and Blue 9 begins to arc his run. Why? Cuts out passing line from Red 4 to Red 2; threatens if Red 4 tries to pass to Red 6.

Effect Blue 7: Blue 7 will move forwards towards Red 3, in case Red 4 passes to Red 3. Trigger? As the GK passes the ball to Red 4, Blue 7 moves forward. Why? Blue 7 continues to play narrow - keeping the defensive midfield line compact. By moving forward, he is in a better position to press Red 3 if a pass is made to Red 3. By moving forward he is able to cut off the passing line to Red 9.

Effect Blue 8: Blue 8 will move to mark Red 6, keeping goal side - possibly able to intercept any pass to Red 6 from Red 4. Why? apart from a possible interception, Blue 8 is effectively showing Red 6 goalside. Blue 6 will provide cover should Red 6 head inside. If Blue 8 were to mark goalsidethis could allow Red 6 to play into a wide area with little cover.

Effect Blue 6: Blue 6 will move to provide support to Bue 8 in the event that Red 6 comes inside and also positions himself so as to enable him cut off passes to Red 9 & 10.

Effect Blue 11: Blue 11 will adjust his position so as to enable him to come narrow, keeping on the outside shoulder of Red 8 and so as to enable him to keep an eye on Red 2. Why? By keeping on the outside shoulder of Red8, he is showing Red 8inside, where cover can be provided by Blue 6 if need be. By keeping an eye on Red 2, and moving forward slightly, Blue 11 is in a position to press Red 2 in the event of a switch of play.


Football/Soccer Session Plan Drill (Colour): CB to Full Back

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Football/Soccer Session Plan Drill (Colour): CB to Full Back
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CB to Full Back (5 mins)

Effect Blue 9: Blue 9 remains near the Centre Back, threatening not only a pass back to the Red 4, but also a pass back to the Red GK;

Effect Blue 7: Blue 7 makes an arced run towards the Red 3. Why? Cuts off the pass down the line and using his defensive body position, forces the left back onto his potential weaker foot coming inside where we have cover in Blue 8.

Effect Blue 8: Stays ball side of Red 6 and moves position slightly in order to support Blue 7. Provides cover on the open wing in the event that Red3 makes a run, or pass, down the line. Also provides a screen in relation to any pass to Red 9 or 10.

Effect Blue 6: Shuffles over slightly in order to screen pass to Red 10, and also to be in a position to press Red 6 if a pass is made to him.

Effect Blue 10: Moves slightly over to threaten pass to Red 8 or Red 5, and to cut passing line to Red 2.

Effect Blue 11: Stays on the outside shoulder of Red 8, to press Red 8 if a pass is made to him - showing inside line where we have support. Also in a position to press Red 2 if a switch of play occurs. Makes sure keeps narrow - in line with edge of area - no wider.


Football/Soccer Session Plan Drill (Colour): What if there's a switch of play to opposite full back?

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Football/Soccer Session Plan Drill (Colour): What if there's a switch of play to opposite full back?
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What if there's a switch of play to opposite full back? (5 mins)

What if a switch is made to opposite full back?

Effect Blue 11: Ca nBlue 11 close Red 2 immediately? Trigger? As soon as Red 3 looks to play the ball long. Nature of run? Providing cover for the wing by arcing run maybe depending on how much time Blue 11 has? If he feels confident of interception, make straight run. If not, make arced run. Look to show Red 2 inside, where support from Red 6 or 8 exists. Can Blue 11 force play backwards to Red 5?

Effect Blue 6: Blue 6 to cover Red 8, marking goal side and showing Red 8 inside where we will have support.

Effect Blue 8: Blue 8 moves central and deeper to provide cover for Blue 6 and threaten pass to Red 9 & 10;

Effect Blue 7: Blue 7 comes narrow and presses Red 6 goal side.

Effect Blue 10: Blue 10 to arc his run towards Red 5 and also threaten pass back to Red GK.

Effect Blue 9: Blue 9 to come inside and threaten passes to Red 3 & 4.


Football/Soccer Session Plan Drill (Colour): What if GK plays ball into MF player?

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Football/Soccer Session Plan Drill (Colour): What if GK plays ball into MF player?
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What if GK plays ball into MF player? (5 mins)

What If GK plays ball to MF player?

Effect Blue 6: Blue 6 to close Red 8 down, on offside shouler shoulder, showing inside line to Red 8. Why? other Blue players can then move to provide support. Can Blue 6 intercept pass? Trigger? As soon as the ball is played by Red GK.

Effect Blue 8: Blue 8 to come narrow to provide support to Blue 6. Also, threatens passing lines to Red 9 & 10.

Effect Blue 10: Remains central and threatening passing lines to Red 3 & 6.

Effect Blue 11: Blue 11 moves forward slightly to provide support for Blue 6 and also to threaten passing line to Red 2 or to press Red 2 in the event that a successful pass is made to him.

Effect Blue 9: Positions himself so as to threaten passing line to Red 4 or Red GK as well as to press Rewd 5 if a pass is made to him.

Effect Blue 7: Blue 7 moves inside to keep defensive MF shape narrow and compact. Providing cover on Red 6, but also keeping an eye on Red 3 in case there's a switch of play.


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