Football/Soccer Session (U14): NSCAA National: Teaching 1st Defender to Press / Delay

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Pro-Club: Red Bulls New York Academy

Ryan Rademacher, Adult Member

Profile Summary

Ryan  Rademacher
Name: Ryan Rademacher
City: Harrison, NJ
Country: United States of America
Rank: Elite – 4 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Warm-Up (Knee Slap)

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Football/Soccer Session Plan Drill (Colour): Warm-Up (Knee Slap)
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Warm-Up (Knee Slap) (10 mins)

Organization:

-5x5 area

-2 players per grid

Instructions:

- Players tap hands to initiate game

- Players try to tap each other's knees in order to score a point

- If player gets "pushed" out of area, point for his opponent

Coaching Points:

- Body shape / position (bent knees, on toes, quick movements)

- When to tackle / delay

Progressions:

- World Cup, Promotion / Relegation set-up. Winners move up, Losers move down.


Football/Soccer Session Plan Drill (Colour): Tecnhical (Passive)

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Football/Soccer Session Plan Drill (Colour): Tecnhical (Passive)
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Tecnhical (Passive) (10 mins)

Organization:

- As shown (10x10 yds)

Instructions:

- Players stand in corners playing ball back and forth two touch

- On the fifth pass, the passing player presses the ball as if she's a defender against the receiving player

- The receiving player then dribbles in slight diagonals, changing directions until they reach the opposite corner

- Defending player retreats to the opposite corner of the receiver and the activity starts over.

Coaching Points:

- Quickness to close space

- Bent run to make play predictable

- Appropriate distance from the defender (arms length? Can I get his head down?)

- Technique to jockey

- When to tackle

Progressions:

- Live to either corner.


Football/Soccer Session Plan Drill (Colour): Technical (1v1)

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Football/Soccer Session Plan Drill (Colour): Technical (1v1)
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Technical (1v1) (15 mins)

Organization:

- 10x20yds

- As shown

Instructions:

- Defender (white) serves to blue player.

- Attacker (blue) receives and both players play 1v1 to their respective PUG.

- Game is live on defender's pass.

- Players switch lines when done (next group plays).

Coaching Points:

- Quickness to close space

- Bent run to make play predictable

- Appropriate distance from the defender (arms length? Can I get his head down?)

- Technique to jockey

- When to tackle

Progressions:


Football/Soccer Session Plan Drill (Colour): Technical (1v1+1)

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Football/Soccer Session Plan Drill (Colour): Technical (1v1+1)
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Technical (1v1+1) (15 mins)

Organization:

- As shown

- Two teams of two - (one live, one nuetral)

Instructions:

- Live players (blue / white) play to respective PUGS

- Nuetrals are only available in the defensive half (as shown with blue player)

- If goal is scored ball leaves area, ball starts with nuetral.

Coaching Points:

1. Intercept / win ball on pass? Visual cues - eye contact, head down to pass.

2. Cannot intercept? Pressure ball, prervent turn, force attacker to receive on front foot (angle / shape of approach, side on, touch tight, mirror attacker's feet.

3. If attacker can face up; deny penetration, delay with pressure (distance from attacker and how it will affect him).

4. Can you seperate 1st attacker from his support? Create true 1v1

5. Am I numbers up/down?

6. When to tackle / delay?

-tackle: bad touch, ball away from foot, head up (from already close distance)

-delay: head down (from already close distance), head up (bigger distance from attacker, can i get head down by pressuring?), attacking player has a lot of support.

Progressions:

- Players can use nuetrals in either half


Football/Soccer Session Plan Drill (Colour): Conditioned Games (3v3)

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Football/Soccer Session Plan Drill (Colour): Conditioned Games (3v3)
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Conditioned Games (3v3) (20 mins)

Organization:

- Standard 3v3 to PUGS

Instructions:

- Different Conditioned Games

1. Players may only go forward by dribbling or shooting.

2. Man to man - players can only defender their own mark.

Coaching Points:

- Reinforcement of previous- Recognition of numbers down / even / up and decision making

Progressions:

- Live game


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Custom Movement
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Pass
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Dribble
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Pitch Line 4
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