Football/Soccer Session (Beginner): St. Thomas SC: Learning to Train (U9-U12): Session #8

Profile Summary

Ian McClurg
Name: Ian McClurg
City: Ancaster
Country: Canada
Rank: Elite – 2 points
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): Warm-Up

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Football/Soccer Session Plan Drill (Colour): Warm-Up
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Warm-Up (20 mins)

Objective:

To encourage players to move into good supporting positions. To bring in directions and penetrating passes.

Organization:

Mark two grids 10 x 10 yards depending on numbers, 3-yards apart. Use 3 teams of 3 (adjust organization if numbers are greater). Use pinnies to distinguish the three groups.

Two groups of 3 go into the squares. One of the third group also goes into one of the squares.

Coach plays a ball into the defended square. The 3 players try to keep the ball away from the one defender. After three passes they are allowed to pass the ball to the other square.

Only when one player in the other square has touched the ball is a defender off the field allowed to enter that square. The previous defender comes out of the square to take a rest. Defending chores are equally divided in this way. When a mistake is made and possession lost, the offending team then change to become the defenders and the former defenders take their place in the square (Coach to act as referee. Be warned!).

Teaching:

Coach must assess whether the playing area is too big or too small and make adjustments if necessary. Encourage the attackers to be looking for the opportunity of making the pass across the square. Must keep their heads up. The two players "off-the-ball" have to move and work hard to open up a good passing angle for the player with the ball. The player with the ball may have to screen the ball away from the defender while awaiting a better supporting angle from a team-mate.

All attackers need to communicate - particularly the two players "off-the-ball" ("Hold it!" "Wait!" "I'm here!") - as they become the "eyes" of the player with the ball.

Target:

Have fun, but try to avoid being the defending team.


Football/Soccer Session Plan Drill (Colour): Shooting from Distance

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Football/Soccer Session Plan Drill (Colour): Shooting from Distance
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Shooting from Distance (20 mins)

Objective:

To develop ability and willingness to shoot from central areas.

To develop an attitude of looking for half-chances and rebounds

Organization:

Mark area 25 x 18 yards, with halfway line. Use portable or improvised goals with cones/poles.

If using regulation-sized goals (8-yards x 8-feet) allow goals only below head height. Two goalkeepers, but everyone rotates through the goalkeeping position. Goalkeepers cannot shoot

4 vs. 1 (plus goalkeeper) in each half. A goalkeeper starts by rolling ball to one of four players.

Four keep possession from the opponent while working to create a shooting position.

Shots can only be taken from within own half. After shot the one advanced team player (the "Sniffer") looks for scoring opportunities from rebounds off the goalkeeper, defenders or goal posts.

Four players in possession may play back to their goalkeeper.

Rotate the "Sniffer" and goalkeepers every 3- or 4-minutes.

Teaching:

Encourage players to try a strike for goal. Tell "Sniffer" to always gamble on possibility of a rebound.

Have defending players take up good positions to block shots (even though confined to their half).

Encourage goalkeeper to work at maintaining a view of the ball at all times.

Teach goalkeepers to make good decisions relative to the situation (e.g., whether to catch or deflect the ball into non-dangerous areas). Encourage supporting play to give alternative for shot or pass.

Target:

To outscore the opposition.


Football/Soccer Session Plan Drill (Colour): One Two's

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Football/Soccer Session Plan Drill (Colour): One Two's
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One Two's (20 mins)

Objective:

To develop good passing and receiving skills and to build awareness and vision.

Organization:

Split group into two (does not matter if numbers are odd). Depending on numbers mark 25 x 25-yard square. Half of the group in the square; half spread evenly on the outside. All players on the inside have a ball. Inside players play a One-Two with an outside player. Must then find another outside player to pass to other than the one they just received the pass from. After one minute outside players change with the inside players.

Teaching:

Encourage players with the ball to look around to see who is available on the outside.

Players must play an accurate pass with good pace to enable the outside players to “wall” the return pass first time. Encourage the outside “wall” player to play the return pass into the space the One-Two passer is moving into. Tell players to continually be looking up and around to avoid two players both playing to an outside player at the same time (10 Push Ups for non-awareness!).

When they play the One-Two they should do so at speed (in the game the One-Two usually gets the player in behind a defender). Encourage players on the outside without a ball to call for it with a specific name…”Kenny! Here!”

Target:

To pass accurately and incisively.


Football/Soccer Session Plan Drill (Colour): 4v4's

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Football/Soccer Session Plan Drill (Colour): 4v4's
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4v4's (20 mins)

Objective:

To create a Jamboree atmosphere.

Allow the children to enjoy playing without any coaching

Organization:

Any number of players above 15 can create a Jamboree atmosphere. Consider joining up with another team who practice at the same time. If less than 16 make up three teams of 4 or 5 players. Have a second activity area as one team waits to play. With 16 or more put in two fields or more, depending on numbers. With more than one field synchronize the play. The time-keeper starts the game for everyone with a whistle. One long blast signals the start of play. A short blast signals the end of each period. After the end of each period the substitutions/rotations take place and the game is recommenced as quickly as possible without a signal from the time-keeper.

Restart is with an indirect free kick from the part of the field where the period ended with the kick taken by the team that was in possession. A short blast, followed by a long blast signifies the end of the game. Use 4-period (quarter) games, but make sure to organize the rotations for the next game to ensure equal time on the field and in goal. Play two to three minute periods.

Try not to have more than 6 players on a team. With 5 players, at the end of each period, one of the subs becomes the goalkeeper, the goalkeeper moves out onto the field. One field players comes off. With 4-quarter games, start the next with the player in goal who was not in goal in the first game and so on. Use the same principle with 4 players or 6 players (equal time in goal and on the field).

Teams work on a Round-Robin format.

Teaching:

Coaches have to work hard to say...nothing!

Target:

To enjoy good fun soccer.


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Custom Movement
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