Name: | Fabrice Gautrat |
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City: | Chicago |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Turning Progression
A) Shieldng: partner up and have players work on shielding that ball from each other. Can start with limited pressure form defender. 3 x 30 seconds each. Last two sets full pressure.
Coaching Points: Low center of gravity, shield with arm not back, wide base. Player between ball and defender.
B) Turning without pressure
- receive and turn with hips open, play on second touch - "turn"
- outside of the foot turn
- inside foot turn
- stop the ball (with side on base) and step-over (or any move) and exit
(Optional) - "man-on" lay off and peel off to receive through ball.
C) Turning With Pressure Game
- Attacker (1) checks to player with ball and tries to beat defender (2) by turning them and dribble across the endline. If defender wins it, they can dribble across same endline. As soon as play is dead, now the opposite side works.
Rotation:
(1) Attacker goes to back of line, (2) Defender becomes attacker, (3) inactive person becomes defender
Scoring:
Keep track of your points. Only points awarded to attacker who successfully turns, beat defender and dribbles across the endline.
Coaching Points: Peak, protect the ball, beat defenders with turns and accelerate after
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Back to Goal Game: North Carolina
- This is duel with your back to goal. The Receiving player touches the post, when ready check to the ball on an angle - When she leaves serving player plays it into path of her run; defender from other post comes to defend - 1 vs. 1.
Progression:
1) If you choose to play the midfielder in, the next defender can go in to make it 2v2.
2) Every pass you play the next defender and attacker enter the game. So if you can turn your defender, try and beat them.
Switch teams after 4-5 minutes. Make it a competition!!! Losing team does fitness.
Coaching Points:
1)If defender is checking hard without slowing down, cut it against the grain.
2) Only pass when you have to. If you keep passing, more defender's come into play.3) If you keep passing in the attacking third, more time for more defenders to come. 4) Use your 1v1 ability to carve and finish. 5) most dangerous player is the one who can be the most successful in this game. 6) Finishing angle is better if you go inside.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2v2 Back to Goal:
set-up: two teams, one third of the field
Two Attackers (blue) check towards coach to receive ball, while two defenders (black) try to win the ball and score on counter goals.
Switch roles after 3-4 minutes. Offensive player can use coach to keep possession.
Coaching Points:
-peaking, keeping the ball, using arms to keep the possession, combination play, creativity, movement off the ball.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v3 to small goals and 1 4v4 Game to big goals with sweeper/keeper
Grid: 20x30 yards for small goals.
Competitive Ladder Game
If you win you move to Queen's Court or stay there.
If ball goes out, first player to go and get it, starts with it.
- 4v4 with keeper game: alternate GK's after every goal
- 4-5 min games to ensure high intensity
Coaching Points: not many. Compete at a high level.
Arrival 4v4 or 3v3 Games (15 mins)
Arrival 3v3 or 4v4 Games
Players arrive and are placed into 3v3 or 4v4 games.
Ball Mastery: 5-7 minutes
Go over step-over
Shielding: 3x30 seconds