Aaron Anderson-Winchell
Name: | Aaron Anderson-Winchell |
---|---|
City: | Middletown |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
24x12 areas
4 players per group, 2 in each color set up as shown, 2 balls per group
Instructions:
- player in middle checks away from ball then checks back at an angle to either side, player with the ball plays the ball to receiving player as they reach the cone on the side
- player in the middle receives the ball and plays back to the same player
- first player now plays longer pass to the third player
- third player moves along the opposite line to find the passing lane
(as seen in grid 1)
- Third player receives the ball and plays pass to supporting player
- supporting player slides up the field to receive the ball with plenty of space between him and the defender
- receiving facing up to the defender and dribble into the space toward the center of the area
- as the player with the ball cuts in-field, player without the ball performs an overlapping run to the outside of the player with the ball
- defender puts pressure on the ball in the defensive half of the grid (defender is providing passive pressure)
- player with the ball sets it into space for his teammate with the outside of the foot
(as seen in grid 2)
- each player rotates up one position
- rotation is continued for 2 minute rounds
- count each full rotation as 1pt, keep score in a race to a certain amount or until the round is over
Coaching Points:
- recognize that there is space to perform the overlap (defender sitting back)
- Initiate overlap with pass and call of 'hold'
- cut inside with the ball to create the space to play the pass back into the overlapping run
- timing of overlap to exploit the space and unbalance the defender
- play the pass with the outside of the foot that is closest to the supporting player
- release the pass at the last possible moment
- ability to use overlap run as a decoy and beat the defender with a scissor
Progressions:
1 - allow the defender to try to win the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
same setup as previous activity
Instructions:
- activity begins same as previous, with a double pass then a long pass to the opposite end
- supporting player will still move up the field to support the ball
- but now the player with the ball will dribble into space toward the center of the area instead of passing the ball
- supporting player overlaps the player with the ball once they start to cut in-field
- defender puts pressure on the ball in the defensive half of the grid (defender is providing passive pressure)
- player with the ball releases pass into the run of the overlapping player
- rotation remains the same
Coaching Points:
- recognize that there is space to perform the overlap (defender sitting back)
- Initiate overlap by dribbling into space in the center of the are
- drive inside with the ball to create the space to play the pass back into the overlapping run
- keep the ball on the foot closest to the run of the supporting player
- timing of overlap to exploit the space and unbalance the defender
- communication of when to release the pass from supporting player by calling 'set'
- play the pass with the outside of the foot that is closest to the supporting player
- release the pass at the last possible moment
- ability to use overlap run as a decoy and beat the defender with a scissor
Progressions:
1 - allow defender to win the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 teams broken into pairs, 2v2 plus GKs on the field
Each waiting pair is positioned with one player on either side of their defending goal, one side will have all the balls
Instructions:
2v2 is played on the field until a goal is scored (limit to 60 seconds before rotating new teams if no goal is scored)
When a goal is scored, the goal scorer must run back and touch the post of his defending goal before continuing to play
The pair that was scored on goes off the field, replaced by the next pair for their team
The new team comes onto the field with their ball to attack the opposing goal as soon as the goal is scored
Play to 'x' amount
Rotate teams halfway through if only able to use one full size goal
Coaching Points:
Recognize moments to attack the defender 1v1
ability to use attacking move to beat defender and create the chance to shoot
decision to dribble or pass
quality of end product
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
40x30 with 5yd free zone for wide target players on each sideline, Large goals set back 5-10yds from the endline
12 players set up as shown, including GKs
Instructions:
- 4v4 in central area with 1 neutral wide player in each side channel
- wide players provide easy opportunities to pass into and overlap (but can overlap anywhere on the field)
- wide players allowed to leave the wide area after they have received the ball, must return to wide area after ball is played or lost
- 1pt for scoring, 3pts for scoring after overlap
Coaching Points:
- all previous pts
- ability to recognize the opportunity to overlap to expoit space and unbalance the defense
- wide players cut inside when they receive the ball and a teammate is overlapping them
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
GK-2-3-1 formation for both teams, use edge of 18yd box for field width
Instructions:
Free play
Coaching Points:
team shape and balance
decision to go 1v1 (when, where)
Progressions:
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Dynamic Warm Up (15 mins)
Organization:
2 groups of 6 or 7 set up as shown, with each group split in to two lines facing each other approximately 12 to 15 yds away
Instructions:
players will either dribble across the area to give the ball to the next player in the other line, or pass across the area to the next player (each example is shown)
once the first player has played the ball to the next player in the opposite line (by dribbling or passing) he runs out to the 3 cones on the side of the area and side-shuffles to slalom through the cones,
once through the 3 cones the player will perform the dynamic movment (i.e. knees up, skips, etc.) to the next cone then get back in the nearest line
the next receiving player waits until the ball reaches him, then repeats in the opposite direction
Coaching Points:
quality of dribble, or touch and pass
quality of execution of dynamic movement
posture and balance when performing dynamic movement
Progressions: