| Name: | Manuel Seisdedos |
|---|---|
| City: | Hampton |
| Country: | Australia |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1 & 2 combine with no more then 4 1 touch passes.
At any stage either 1 or 2 opens on back foot to play forward.
Back foot touch is trigger for 3 to show near and check for ball to feet.
Nearest player (2) supports and plays 3rd man (1) into the space created by 3.
1 passes out to 5 or 4, with 3 spinning to support the pass for quick 1-2 and sequence restarts.
Rotation:
2 takes the place of 3 as the target player for players 4 & 5 (1&3 take place behind 4&5).
ie whoever plays the pass to the 3rd man becomes the next target man.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
As before, this time 3 shows far, checkin in on backfoot touch.
Nearest player (1) supports to play 3rd man (2) in space created.
2 plays 1st touch pass out to 5 or 4, 3 spins and supports for 1-2.
Rotation : Sequence restarts with 5 & 4, 1 takes place of 3 as target man.
2>4, 3>5

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Add a goal and GK.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
|
Technical |
|
Tactical |
|
Physical |
|
Psychological |
|
Social |
Expanded Sm Sided Game/Fitness (20 min)
Set Up
Set-up a pitch suitable for a SSG 6 v 6 or 7 v 7 or 8 v 8 with 1 or 2 Jokers & 2 GKs. Dependant on the numbers available.
Split players into two teams.
a. Teams must have every outfield player in their opponent’s half to score. This forces players to move up and down the field throughout.
b. Team that Scores retains possession and starts immediately from their own goal keeper. Keeper must start the play with no longer than 5 secs after the team has scored.
Coaching Points:
1. Focus on the group to get past the half way line to score
2. Closest Player without the Ball must Press immediately
3. Progress the exercise from 2 touch to 3 to free.
4. Keep tactical coaching to a minimum. Focus on Work rate.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Dynamic Stretching (10 mins)
Dynamic Stretching
Split the players into two groups, six cones, two poles as a gate, players working from both sides at same time.
- knees up
- heels up
- inside step
- twisting hip
- groin in an out
- kicks straight out front
- sideways forward/backwards
- squats foward
- lunges
Pick up tempo