Name: | Paul Musacchio |
---|---|
City: | Manchester |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Time: 15 Minutes
Organisation:
-Same as previous but link the grids opposite.
Exercise:
-Same as previous exercise but this time players in opposite grids work with each other.
-Player in possesion aims to get into the second grid and get ball to partner.
-If succesful player moves back into own grid.
-The other players press and aim to win the ball as previous and as before same switch roles.
-Play 2 to 3 minute spells then switch players like before.
Key Points:
-All as previous but now add defending player in group without the ball looks to anticipate where the attacking player is going to move into the grid.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Time: 15 Minutes
Organisation:
-Same set up once more but all grids are linked.
Exercise:
-This time with the exercise all players and grids are linked to get ball from one end to the other with oppositie team pressing and trying win the ball.
-All players stay in their own grid except when running the ball into the opposite grid before moving back.
Key Points:
-As all previous but add how the players can assess where the ball is moved and dictate where team in possession goes.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Time: 30 Minutes
Set Up:
-Set up pitch size as big as possible with central area split into 2 even zones and a wide channel on each side.
-Split players into 3 even teams.
-2 of each on each central zone and 1 of each in channels.
-Other team set up as common players on outside of the grid.
Exercise:
-Common players at the top of the grid play passes into the first grid to start game.
-They aim to get ball into scoring positions by transferring balls through the zones.
-Players must stay inside their zones.
-If team defending goal wins ball they perform same role and score by getting the ball to common players at the top of the grid.
Progression:
-If time spare then remove zones and play game as normal.
Key Points:
-See how the players apply the principles of the session into the game.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Exercise 1: Drill (15 mins)
Time: 15 Minutes
Organisation:
-Set up 10x10 linked grids, as many as required.
-Split players into pairs and into a grid each.
Exercise:
-One player starts in possession.
-The other player pressings and tries to win the ball,
-The player in possession cannot go outside the grid.
-If the player pressing wins the ball then switch roles.
-Run for 2 minutes then rotate one group of players to another grid.
-Play continuos 2 minute spells so all face each other.
Key Points:
-Show where to press the opposition player.
-Angle of movement to press.
-Timing of the challenge.