Kossi Choupin
Name: | Kossi Choupin |
---|---|
City: | Manhattan/New York |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Learning Outcomes
Players are continuing to improve their Ball controle - Ball Mastering...
Players will be able to control their ball before to fake or make a move (Roll - Roll - Step or Scissor - Roll-Step)
Player should know How-When-Why and What move to perform in relation of the scenario and the defender pace..
Where to make the appropriate move according the game 's situation.
Players have to execute the right move (right - left..) in the right scenario and in st intention...
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
6 grids of 15x10 yards area
1 ball per player
12 players.
2 players in each grid
Instructions:
Players go through multiple ball mastery techniques to improve their ability to manipulate the ball with different surfaces of contacts.
https://www.youtube.com/watch?v=bTPzNK-W1Yw&list=PLPvYix4iYNcZzQCVI1XwA0QwBgBXPw7BP&index=8
Coaching Points:
Being on toes
Use of hips with angle of the ball.
Progressions:
L Turn - Roll - Right & Left Foot.
L Turn - Roll - Scissor
L Turn - Roll - Step Over
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1 Ball per 4 players
Instructions:
Coaching Points:
1. HOW to make the move ( scissor move ...)
2. First touches helping to make the move with accuracy .
3. When (Timing of move ) and Why to perform it.
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same as previous
Add 6 small goals
Instructions:
Defenders can win the ball and score too in 1v1 .
Coaching Points:
1. Why to dribble in specific space ?
2. When to make the move
3. What move is appropriate..
4. Can we use the defender momentum?
Progressions:
P: 2vs1 using a decoy...
P: 2vs2
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
30X20 yards of area
4 goals.
3v3
Instructions:
1 . Teams use the width and depth in order to have different options of play.
2. Players must identify the appropriate move according the situation of play (defender momentum)
3. Players must know Why to make a move - When to make it and What move to perform...
Coaching Points:
1. Why - Where to make a move in relation the scenarios..
2. When to perform the moves ...
3. The move used , Is it appropriate to the specific end product...
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
4vs4 with a resting team and GK's
2 big goals..
Instructions:
Free play
Coaching Points:
1.Where to make a move in relation the scenarios..
2. When Am I effecting the move and Why...
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
SAQ (10 mins)
Organization:
3 Grids of 4 players
Tag Game
2 gates into the end zone in each grid
Instructions:
Defending player goes on the cue of the attacking player, and immediatly presses the attacking player looking to pull the pinnie away from the attacker as the attacker looks to beat the defender to a gate .
Coaching Points:
1.Go directly at the defender
2.Smaller steps once accelerating into space larger strides.
3.Head up to see what gate we must attack in.
4. When to slow down - to fake or feint and change speed?