Football/Soccer Session (Academy Sessions): Rye Brook Crush Session 7 (Start Time: 2016-04-28 17:00:00)
Description
Driven Pass

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
10 mins
Organization:
24x10 yd areas, with 4x4 yd box for receiving player on each endline
Groups of 4 set up as shown, 1 ball per group.
Instructions:
1) Player with the ball plays driven pass accross area to player on opposite side of the grid
2) After playing driven pass, player follows pass to support the ball and exchange double pass with recieving player
3) Player on opposite side exchanges double pass with checking player then plays driven pass in the opposite direction
4) rotation is continuous
5) each succesful ldriven pass gets 1pt for the group
Coaching Points:
1) First touch at an angle out of feet, head up to observe target
2) Position of standing foot
3) Angle locked, toe pointed down and away
4) Make contact with middle of the ball with laces
5) Follow through toward target
6) Get in line with the ball to receive
7) Cushion touch to maintain possession inside the receiving area

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
15 mins
Organization:
10x10 yd boxes with two 2yd gates set up in the corners of each box
4 groups of 3 set up as shown, 1 ball per group, 2 players start in outside corner of their area and 1 player waits to receive at the opposite corner
Instructions:
- Player with the ball drives the ball at the opposite corner then watches to see which goal the receiving player takes his touch toward and runs through the opposite goal, then to center cone to be the next receiver. One focuses on the drive, one focuses on his touch to receive, as I expect this to come at him with pace.
Receiving player takes the desired 1st touch toward one of the gates and dribbles through, before rejoining the line
Coaching Points:
Same as previous with driven pass:
1) First touch at an angle out of feet, head up to observe target
2) Position of standing foot
3) Angle locked, toe pointed down and away
4) Make contact with middle of the ball with laces
5) Follow through toward target
Receiving
1) Get in line with the ball as it travels,
2) Choose the appropriate surface of the foot,
3)Head up before receiving to observe open space,
4) Contact with middle of the ball,
5) First touch into space

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
15 mins
Organization:
1) 24x10 yd area with 4 yd zone in the center for the defenders
2) Groups of 6 set up as shown
Instructions:
1) One pair starts with the ball in possession
2) They will pass the ball back and forth looking for the opportunity to play a driven pass to beat the defender and find a player on the far side
3) 1 pt for every pass that is succesfully played through the center area to the opposite side without the defender intercepting,
4) Defender scores 1 pt by intercepting the ball
5) rotate after a set amount of time or a set number of points
Coaching Points:
1) First touch at an angle out of feet, head up to observe target
2) Position of standing foot
3) Angle locked, toe pointed down and away
4) Make contact with middle of the ball with laces
5) Follow through toward target
Progressions:
Can make this a conditioned game by putting both areas together and making 5v5 with 5 in the middle.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
30 mins
Organization:
Shape to create width and length.
Instructions:
None too specific. Let the group play.
Coaching Points:
Encourage driven passes into strikers feet especially,
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
5 mins
Co-ordinated warm up. 2 Groups in channeled area. Will perform the following:
1) Jog x2
2) Hamstrings x2
3) Lunges x2
4) Quads x2
Will then add in fast feet elements to increase tempo.
1) Quick Steps
2) Big Strides
3) 3 Quarter Pace
4) 1 Sprint