David Zook
Name: | David Zook |
---|---|
City: | Phoenix |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Attacking Objective: Players demonstrate that they can move into space vacated by defenders at (near) the top of the box, then receive ball and shoot.
Defending Objective: Players demonstrate that they can cover space, then step to man to prevent shot.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Play through, around, or over to score
DEFEND: Force ball carrier away from goal
Topic:
ATTACK: Adjust and Readjust to Shoot
DEFEND: Anticipate and Intervene
Who:
ATTACK: Forwards and CAM
Where: Final Third
When:
ATTACKING CUES: When BC separates from defender - shoot
DEFENDING CUES: Watch BC eyes, anticipate and go
What:
ATTACKING: Adjusting our runs, touches, and movements to create space and use it.
DEFENDING: Anticipate; Eyes on ball; If near ball step to pressure; if off ball drop to protect goal and cut off passing angles.
Layout: 30 x 45
Restrictions: One touch finish if goalies aren’t present 3:8:1
Scoring:
ATTACK: One point for goal
DEFEND: One point for each recovery
Game: Regular Game;
Coaching Points: (1) Striker facing forward when striking the ball (2) Defender forces play wide.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Move ball to shift the defense so a cut back pass can be made and shot taken.
DEFEND: Cover space and step tight to your man.
Topic:
ATTACK: Adjust and Readjust to Shoot
DEFEND: Anticipate and Intervene
Who:
ATTACK: Forwards and CAM
Where: Final Third
When:
ATTACKING CUES: When one player moves into space at the top of the box
DEFENDING CUES: When attackers create space.
What:
ATTACKING: Adjust movement to create space and separation from the defender
DEFENDING: Anticipate, close, or intervene.
Layout: 36 x 36
Restrictions: 2 If no goalie - one touch finish
Players: 4v4 with 4 bumpers.
Scoring:
ATTACK: One point for goal
DEFEND: One point for each recovery
Game: Regular game with buffers.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Move into space vacated by defenders near the top of the box.
DEFEND: Anticipate and intervene.
Topic:
ATTACK: Adjust and Readjust to Shoot
DEFEND: Anticipate and Intervene
Who: 9, 8, 10 primarily
Where: Finishing Third :
When:
ATTACKING CUES: When one player moves into space at the top of the box
DEFENDING CUES: When attackers create space.
What:
ATTACKING: Adjust movement to create space and separation from the defender
DEFENDING: Anticipate, close, or intervene.
Layout: Half field
Restrictions: either 8v8 with 8 conditioning or divide players in half; Two touch; 3 sessions; 8 minute games; 1 cycle. 3:8:1
Scoring:
ATTACK: One point for move it to vacated space; one point for goal
DEFEND: One point for stepping tight to open attacker
Game: Regular Game; FIFA Rules
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warmup: 4 v 2 Rondo
Objective: Play to your teammateField Size: based on ability of players.
Scoring:
ATTACKING: One point for completing a ground ball around or through the defense.
DEFENDING: One point for recovering ball
Time: 6 games; 1 minute each game; no breaks 6:1:0
Game: three teams of two. Each team keeps their own score. Defenders stay in middle for one minute.