Name: | RICK MULLINS |
---|---|
City: | Kalispell MT |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
OLE GAME
To start, Each player has a pinnie (No Ball). The players tuck their pinnies into the side of their shorts and let them drape down. On coaches command "play," each player attempts to run inside the area trying to pull players pinnies out. If successful, they throw the pinnie up in the air and say "ole" The player that got their pinnie pulled, goes and gets their pinnie, tucks it in again and continues to play
Play for time
Progression:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
FREEZE TAG
Everyone without a ball. One or two players is selected as captain freeze. If one of the players is tagged, they become frozen. To be unfrozen, another player must crawl thru their legs
Progress
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
GATES GAME
Every player has a ball. Play for 2-3 minutes each activity. To score, dribble thru each goal with your ball
Progression
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SHARKS AND MINNOWS
Players start on one side with balls (minnows) attempt to dribble thru the Sharks safely to the other side. If players ball is won by a Shark or knocked out of the area, the dribbling player now becomes a Shark. Sharks must remain in zones
Dribbling players can't chip the ball into the air (safety). They automatically become a Shark. Keep the ball on the ground.
Variations:
Have players start on both sides to start the game
Sharks can leave their zone and play throughout the area (On coaches command "shark attack"
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
CRAB SOCCER
Players start on one side with balls attempt to dribble thru the crabs safely to the other side. If players ball is won by a crab (between the feet or legs) or knocked out of the area by the crab, the dribbling player now becomes a crab.
Crabs can't run. Dribbling players can't chip the ball into the air (safety). They automatically become a crab. Keep the ball on the ground. If a crab uses their hands on the ball at anytime, the dribbler gets free access to the other side.
Variation:
Players begin play on both sides of the area
Coaching Points
Eyes up (scan the field)
Deception
Change of speed and direction
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
NEWBALL
SMALL SIDED TO GOAL (THE GAME)
Play 3v3 or 4v4 or needed with goalkeepers. Play for time. Most goals wins
Coach plays a "New" ball into the area if a goal is scored or the ball goes out of the area
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
GRID DRIBBLE LIL SURFERS
GRID DRIBBLE LIL SURFERS: Everyone with a ball dribbling inside the area.
Review Feint Move
Move of the week: Pullback