Football/Soccer Session (Academy Sessions): Variant Finishing

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Benjamin Sohier, Adult Member

Profile Summary

Benjamin Sohier
Name: Benjamin Sohier
City: Telford
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer


Setup: 1 goal (appropriately sized to age). 6 players; 1 goalkeeper, 1 defender, 1 striker, 1 midfielder, 2 servers. Area used: Penalty area, 5m added to width and 15m added to length.


Aim: Create various attacking scenarios/situations for the striker to finish. Servers will pass/cross/deliver, midfielder for combinations and defender to provide opposition. Coach to invent. Ideally success will occur. Repetition and load.


Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1 (20 mins)

Scenario 1: Server 1, placed where goal line meets 18 yard box, passed in along floor, unopposed.

Scenario 2: Sever 2, placed where goal line meets 18 yard box, passed aerially, unopposed.

Scenario 3: Midfielder plays to striker’s feet on edge of 18 yard box, turn and finish, unopposed.

Scenario 4: Midfield plays to striker’s upper body on edge of 18 yard box, control and finish, unopposed.

Scenario 5: Midfielder and striker combine starting from 10m outside 18 yard box, 2/3/4 passes ending in striker shot. Unopposed.



Goal Setting: This session/exercise will form a competition style format. From each of the 5 different attacking scenarios, the striker will have 5 attempts to score. The first (round) is unopposed, second (round) is opposed. Striker will have 50 attempts. Break down each scenario and round and apply goal target e.g. 2 goals in scenario 4 or 10 goals in round 1 etc. I would make the target achievable and possibly below average to breed success and then to improve on. Reaction of striker is key. Important to adjust accordingly i.e. to challenge further or reduce target. Applying primary and secondary targets is an aspect of goal setting I do encourage. The primary target may be the goals but secondary targets could be outcomes such as; 2/3 touches to get shot away, on target, weak foot etc.

Coaching Points:

- Quality of first touch

- Decision making on finishing; how, what, why, when?

- Quality of finish

- Target recognition and appreciation

- Quality of delivery/service from servers

- Speed, appropriateness and efficiency of combination play

- Creativity and invention to negate opposition (when applied)

- Stronger/weaker foot variance

- Movement off ball to receive


Important that coach displays over-exuberance and constantly/consistently maintaining motivation and confidence of striker.



- Defender apply opposition

- Servers make striker work harder to receive

- Increase distance to goal

- Alter/harden targets



- Servers to reduce receiving difficulty

- Reduce distance to goal

- Alter/ease targets 


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