| Name: | Carl Edwards |
|---|---|
| City: | Shanghai |
| Country: | China |
| Membership: | Adult Member |
| Sport: | Football/Soccer |

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
Have bibs laid out, on arrival players change into a bib and start their warm up routine moving freely in the appropriate box.
Coach can add balls, players can dribble and pass freely in the box taking time to pause for stretches.
Once all players arrive coach starts the technical practice.

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation (per set)
- 3v3 in the main area area
- 2 players on the opposite sides of the area
- If odd number add a bumper player helping both squares limited to the halfway line (red)
- Players aim to reach a certain amount of passes (note the different ability level in each pitch)
- Once that amount is reached players score in goal for a point
- if the ball goes out the bumper player should play another ball in quickly
- rotate positions every 3-4 minutes
Coaching Points:
- emphasise open body and receiving on the correct foot
- pass/ dribble/ turn/ move away from pressure
- keep the ball moving, change the picture use end player as support

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Match Practice
- Directional match practice, use the full pitch
- Bumper players from previous exercise slot into the space between pitch and goal (cannot enter pitch)
- Setup a neutral CM on halfway (if odd players
- Players are limited to their half apart from CM who stays on halway area until active
- Ball starts from either bumper, team tries to work the ball (ideally) through the CM (can also play direct into striker) into attacking half and finish on goal.
- Bumper players (pink) can block but not use hands if defending goal
*Encourage players to receive with an open body and on the correct foot
*Encourage CM to play with an open body / dummy to spin into the attacking half
Progression
- Finish with a normal 6v6+1 if odd number of players keep a neutral player
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Practice Layout
Practice Layout:
Divide full 7v7 into two halves
Pitch 1 & Pitch 2 (Practice Pitch)
Pitch 3 (Match Pitch)
*Note - Goals are set back from the touchline
Bib players from start for the duration of the session
Put the Advanced Team on Pitch 1
Put the Intermediate / Beginner Team on Pitch 2