Hockey Session (Under 18s): Training defending

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Reseller-Club: Sportways

Eric Verhoeven, Adult Member

Profile Summary

Eric Verhoeven
Name: Eric Verhoeven
City: Deurne
Country: Netherlands
Membership: Adult Member
Sport: Hockey
Hockey Session Plan Drill (Colour): Ball Possession

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Hockey Session Plan Drill (Colour): Ball Possession
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Ball Possession (20 mins)

Topic: Ball possession

Structure: 2 teams.

  • Blue team inside the square has to do 5 passes against one player of red. 
  • Every 5 passes the blue team does, one extra of red players joins to defend.
  • If the red team recovers the ball, they pass the ball  to their own square, and start 5 reds vs 1 blue to do 5 passes. If red does 5 passes another blue will join.

FOCUS POINTS:

Quality pass, move without ball, pre-scanning, fake pass, lifted push.


Hockey Session Plan Drill (Colour): 2vs1 + Guard

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Hockey Session Plan Drill (Colour): 2vs1 + Guard
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2vs1 + Guard (20 mins)

* Organisation & progress :

  • Player 1 passes from the blue cone to player 2 and goes in guard position. 
  • Player 2 receives the ball go forward and passes to the guard and then 2 vs 1 
  • To score the goal vs player A who is the defender, 
  • When the defender recovers the ball, then try to score in the small goal.
  • Max. 2 minutes time. 
  • If possible with two teams at the same time on two pitches.

Variation: 

  • First pass from the yellow cone.(other side).
  • Time pressure, less time


Hockey Session Plan Drill (Colour): shoot +2v1 3v2

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Hockey Session Plan Drill (Colour): shoot +2v1 3v2
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shoot +2v1 3v2 (20 mins)

WIN THE BALL

Goal: always protect the centre 

  • Always defend the most dangerous player. 
  • Protect the centre. 
  • Defend the route towards the goal, specially when outnumbered by opposition.
  • There is a role for the keeper. 

Structure:

Balstart 1: 

  • Player A goes to score the goal (shot) and runs to the right side where the ball can be received.

Balstart 2: 

  • Player D1 defender, pass the ball to Player B. 
  • It becomes a 2 v 1 situation. 
  • If Player D1 recovers the ball, to score, there must be a pass to player D2.

Balstart 3: 

  • Player D2, defender, pass the ball to Player C. 
  • It becomes a 3 v 2 situation. 
  • If Defender team recovers the ball, they have to score in the goal.

Rotation: Attackers follow the numbers. Defenders follow the letters

FOCUS POINTS:

Defenders: Find the player / Protect the centre .

Attackers: Play what you see / Find the free player / Create 2 v 1 / Scoring positions.


Hockey Session Plan Drill (Colour): 1v1 Defensive

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Hockey Session Plan Drill (Colour): 1v1 Defensive
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1v1 Defensive (20 mins)

Goal:

Individual Defensive Principles:

  • Stay in Duel - 
  • Protect the Centre - 
  • Reduce speed/ Close Space -
  • Channeling.

Defensive Technique:

  • Body positioning - 
  • Close your backhand side - 
  • Footwork - Stick pressure (jab) - 
  • Block tackle.

Structure:

A = Attacker 

D = Defender

  • The attacker starts the action with ball, defender reacts. 
  • They must go around the red cone before playing the 1v1 duel inside the square.
  • A Has to score with ball control in one of both goals (Blue: 1 point. Yellow: 5 points.) 
  • D must keep the inside close, Aleays protect's the centre (5 points). 
  • D Tries to recover the ball, win the duel.
  • Once D wins the ball, he passes the ball to player A1 outside the square and plays 2 vs 1. 

Variations:

Start without turnover.

When defender wins ball he becomes attacker to goal. 

when exercise works then add player A1 for 2 vs 1 + keeper.


Hockey Session Plan Drill (Colour): Scoring

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Hockey Session Plan Drill (Colour): Scoring
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Scoring

Attack on right wing.

Needed players minimal 11 or 12

System playing:

3-5-2

Goals, 

  • Receiving ball and quick play.
  • Goal scoring.
  • Defenders en midfielder in scoring position. 

Play

A: pass to B

B: pass to C

C: pass to D

D: pass to E

E: pass to F

F: Receives ball and runs with ball to the end of the cones and pass passes with forehand to running player G.  

F: Runs further to 2

G: When player F is at the end of the cones starts running tot receive zone (1). 

G: Runs further with ball and passes at the end of the cones to receive zone (2).

H: Starts running around the cones when G receives the ball in receiving zone (1), 

H: Receives the ball from Player F and hits the ball to goal (3). 


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Shaded Pitch Area
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Shoot
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Pass
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Carry
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Custom Carry
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Run
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Custom Run

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