Aaron Anderson-Winchell
Name: | Aaron Anderson-Winchell |
---|---|
City: | Middletown |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x30
Instructions:
All Players On Ball Besides Spider Kings/Spider Queens
The Spider King/Queen wants to steal your Candy (the ball). The only way for the Spider King/Queen to catch your candy is using their WEBS (a pinnie in their hand). If their soccer ball gets hit by the web ... they have to grab a pinnie themselves and throw their spider webs at other balls.
The last standing WINS
Coaching Points:
- Dribbling RWB
Progressions/Regressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x30
Instructions:
The players are trying to escape the Mud Monster!
The Mud Monster wants to eat soccer balls!
The only way for the Mud Monster to eat soccer balls is to place their foot onto another player's soccer ball.
If they are 'caught' by the Mud Monster they must stand with their ball above their head holding the ball and make a tunnel with their legs (by spreading their legs slightly)
The only way to free your 'stuck' teammates is to pass the soccer ball between their legs.
Coaching Points:
- Inside push pass
- Pass where you think they are going to be, not where they currently are (if they are moving)
Progressions/Regressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x30
Instructions:
The players are in GhostBuster Training School, that means they need to practice how to catch a ghost! The best way to catch a ghost is with your ghostblaster (soccer ball). However, to catch a ghost the player must pass (inside push pass) to hit their target.
The players are training to catch real ghosts, but for now, they must pass the ball into the other trainees ghostblasters (soccer balls) for 1 pts.
Any great Ghostbuster knows that must yell, 'Gotcha' when they catch a ghost.
Help them graduate from GhostBuster school!
Coaching Points:
- Inside push pass
- Pass where you think they are going to be, not where they currently are (if they are moving)
Progressions/Regressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 30
Instructions:
Now that the players have graduated from GhostBuster Training School they are ready to catch real ghosts.
This time you will select X amount of GhostBusters (on the ball) to catch all the ghosts (off the ball.)
If a Ghostbuster hits you with their soccer ball knee height or below you are now a Ghostbuster.
There are two winners! The Ghostbuster that catches the most ghosts and the last Ghost to be caught.
Coaching Points:
- Inside Push Pass
- Weight of the Pass
- Field Awareness
Progressions/Regressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 30
Place extra cones, pinnies, agility rings etc onto the field in the middle
Instructions:
- After battling all the monsters and ghosts - it is finally Holloween Night and time to Trick or Treat!
- Your soccer ball is now your treat bag so you cannot leave your house (the goal) without it!
- Your job is to dribbling into the middle of the field and select ONE piece of candy (cones, pinnies, agility rings, etc.) and bring it back to your house.
- Only one player can leave the house at a time and once the returning player high-fives their partner can the other player leave to 'trick or treat.'
- The Team with the most candies in their home WINS
Coaching Points:
- Keep the ball (treat bag close)
- Where are the most candies on the field that are closest to your house?
Progressions/Regressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Instructions:
Coaching Points:
Progressions/Regressions:
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Developed with Partnership Developers, a division of Kyosei Systems.
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Banana Tag - Regression
Organization:
20x 30
Instructions:
A very hungry witch (warlock) has a magic spell that turns his/her friends into his/her favorite fruit - a banana! If you get tagged by the very hungry witch (warlock) you must take the shape of the best banana impersonation you have (palms together, arms above the head an slightly bent body shape)
The only way to free your friends from the very hungry witch (warlock) is to peel the banana (sepeate their palms together)
Coaching Points:
- Field Awareness (Where is the witch)
Progressions/Regressions:
- Multiple Taggers