Football/Soccer Session (Beginner): U6/U8 Week 5

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Brian Seifert, Adult Member

Profile Summary

Brian Seifert
Name: Brian Seifert
City: Sacramento
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer

Description

Players will do 4 of the stations 8 minutes each. Do 2 stations, give a water break, 1 stations water break, then scrimmage. If a player wants water, let them get it. Don't stop for water too often unless there is excessive heat. Stop the last station with 20 minutes left regardless of the time into 3rd station. Always end each session with a cheer. Do this training for both of your practice days in the same week. i.e do this same training Monday and Wednesday. 


Football/Soccer Session Plan Drill (Colour): Tiger Tales

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Football/Soccer Session Plan Drill (Colour): Tiger Tales
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Tiger Tales

ORGANIZATION (Physical Environment / Equipment / Players)

1 bib per player, 1 ball per player, 15x15 grid marked by cones

COACHING POINTS / KEY CONCEPTS

Each player, except the tagger, tucks a bib in the back of their shorts like a tail. The player that is it tries to pull the bib form each of the other players. Once a bib is pulled, that player is out and must stand next to the coach. Last player with bib is tagger in next game.

variations: skipping only, side shuffle, w/2014 and 2013 add a ball. Start with tagger no ball, then add tagger with ball.

Coaching points: Make sure the players are not running while looking backwards, they will run into each other. Players must stay inside the grid.


Football/Soccer Session Plan Drill (Colour): Obstacle Course

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Football/Soccer Session Plan Drill (Colour): Obstacle Course
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Obstacle Course

ORGANIZATION (Physical Environment / Equipment / Players)

Flags, 10 cones, large hurdles


COACHING POINTS / KEY CONCEPTS

Begin with running through the course. When first player arrives at the 2nd set of cones, call the next group. 

Add ball: Players dribble through the course and back.  Make sure players dribble around the course when finished.


Football/Soccer Session Plan Drill (Colour): 1v1 self monitored

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Football/Soccer Session Plan Drill (Colour): 1v1 self monitored
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1v1 self monitored

ORGANIZATION (Physical Environment /Equipment / Players)

Cones to mark a 8x10 field, small goals. 1 ball per two players

COACHING POINTS / KEY CONCEPTS

Players play 1v1. Attacker starts with the ball on the end line. Defender starts at a cone at 1/2 field. Game starts when attacker dribbles into play. Players can switch sides after the game or you can have players return to their line, then switch roles 1/2 way through the activity.

Coaching points: teach them to monitor their own game. When the ball is out or a goal is scored the game is over. Players need to clear the field quickly, then the next game starts. Get the players to recognize when to start the next game. Your main focus will the players waiting and teaching them to start the next game on their own.


Football/Soccer Session Plan Drill (Colour): Ball Skills

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Football/Soccer Session Plan Drill (Colour): Ball Skills
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Ball Skills

ORGANIZATION (Physical Environment / Equipment /Players)

Cones to mark the field 30x30, cones to mark gates, 1 ball per player, bag of different types of balls (softball, football, rubber ball, etc)

COACHING POINTS / KEY CONCEPTS

Players dribble in the area. Have then dribble through different gates for 30 seconds. How many did you get?

Activities:

Right foot only, Left foot only, Only dribble through the red gate, Pull back in gate, scissor in gate, Toes touches, Ball boxes, Outside foot touch through gate and around a cone, Inside foot touch through gate and around cone, Stop the ball in gate then go (sole stop and go), Pull push through gate

Coaching points: keep the ball close, don't let your ball touch another players ball, only one player at a time through gate. Active for 30 seconds, rest for 15-20 with demo or asking them their score.


Football/Soccer Session Plan Drill (Colour): 2v2

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Football/Soccer Session Plan Drill (Colour): 2v2
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2v2

ORGANIZATION (Physical Environment / Equipment / Players)

Cones to mark 20x15 fields. 4 goals.

COACHING POINTS / KEY CONCEPTS

Teams play 2v2

Coaching Point: teach the players to manage their own game. When it goes out, who brings it in? After a goal, who starts with it? Allow the opponent to get the ball in play. 


Football/Soccer Session Plan Drill (Colour): Sharks and Minnows

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Football/Soccer Session Plan Drill (Colour): Sharks and Minnows
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Sharks and Minnows

ORGANIZATION (Physical Environment / Equipment / Players)

Cones to mark a 20x30 area. 1 ball per attacking player.

COACHING POINTS / KEY CONCEPTS

Players attempt to dribble safely across the zone. Defender attempts to win a players ball and score on one of the pop up goals. If a players ball is scored, that player becomes a defender in the next round. They may not try and win another players ball until the next round. You will have to remind them of this. Play until there is only 1 attacker left. That player starts as defender in the next game.

Coaching points: keep the ball close and in control. Do not let players kick the ball across the line from 5+ yards away.


Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button