Sean Gale
Name: | Sean Gale |
---|---|
City: | Melbourne |
Country: | Australia |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1 moves, Week 6 Step OVER. Key points,Step over ball, move away with same foot.
Players move to cone on left, perform step over w right foot and move away w same foot in other direction.
FEINT MOVE. Ask where these moves will work in game scenario.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Players begin without ball, Catch me if you can Game.Players run from own square and turn around inside first cone and continue back towards start point, as player blue goes past player red,player then chases blue and tries to tag,player red continues run and the chase sequence continues.
Progression:player moves toward witch hat in centre, passes diagonaly w right foot and moves to end of other line.
Progress to pass and run backwards to own line.
Progress to max 3 touch dribble from your box to end line, Right and left foot.
Progress into COD move. move forward toward end line perform COD move, HOOK, INSIDE/OUTSIDE CUT, STEP ON.
COACHING POINTS. Let players progress, dont move to quickly between progressions.
After players have recieved ball from pass, stop and show how first touch from own box is important.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set up:20x20
Players in centre,Fast feet, on coach call without ball attacker must touch either goal without being tagged by defender.
progress w a ball and once players sore must race to opossite gate, players must be within gate before shooting.
Encourage use of side step.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SSG:4v4 max.
4 goals, scoring zones as marked with yellow cones.
Once players score they run back and touch their defending line before they can defend.
If ball goes out of play, ball must be passed in from sideline.
Lots of Goals, lots of fun.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
warm up (10 mins)
Set up cones spaced into squares 4x4. Players in centre of own square w a ball.
Ball mastery in lanes.l0 mins max, Toe taps, Sole taps, .Inside roll/ outside roll,combo. fancy toe taps.V pull push.
Spend equal time on both feet w all ball masterys. Max 10 mins.