Gareth Wilmott
Name: | Gareth Wilmott |
---|---|
City: | Cwmbran |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up
- Back 4 set up in a compact and narrow shape (lanes can be set up as per previous Function if needed)
- Cones numbered 1-4 infront of the back 4.(3 yards)
- These cones are for the back 4 to apply pressure to and then the remaning back 4 remain compact and shuffle as appropriate.
- Calls on cones 1-4 are made by the coach.
- The 2 poles in the middle of the penalty spot represent the striker. The striker should be taken into account at all times and not be left alone.
- After applying pressure to cones 1-4 the back 4 must drop back into to line marked out with 2 large cones on edge of the penalty box before next call.
Progression
- Add players to each of the 4 cones and the coach will then pass the ball into a numbered cone and the back 4 must apply pressure as they previously did but instead of the coach callling a number they must react to the ball.
Defending Key Points
- Apply pressure to the opposition - Who, When, Where, How
- Who, when and where is pressure, cover and balance applied
- How are pressure, cover and balance provided to direct play or prevent penetration
- Side on Approach - Dont get caught flat
- Compact and Narrow Unit shape
- Show Inside/Outside
- Communication
- Angles and Distances of support
- Decision Making
- Tracking Runners
- Recovery Runs
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Function - Back 4 - Shuffling & Staying Compact (30 mins)
Organisation
- 2 Lanes set up as above.
- Zones on the pitch for the back 4 to remain compact at all times.
- If FB leaves the zone to engage the opposition winger ball side CB shuffles over, other CB also enters the ball side zone and the opposite FB tucks over accordingly.
- Also helps 3 CM's with positional play
- The back 4 must shuffle as appropriate if the ball goes out wide.
- This ensures the distances between the back 4 remain compact.
- When to drop and when the squeeze play is alway important.
- When to drop off = when the Blue CM has his head up
- When to squeeze play = when the Blue CM has his head down
- When the back 4 squeeze the play should be no more than 5 yards at a time and then reasses
- If one CB goes to win the ball the other defenders must be dropping anticipating the ball going over the CB and covering around / behind.
- CB's dont let CM's sit on your toes by being too deep.
- When the back 4 or 3 CM's win the ball they have 5 seconds to play into 1 of the 3 target goals on the half way line.
- Blue team looking to score past the Gk in the large goal.
- The game is 7 v 7 as the Blue player who starts the function joins in.
- Starting position of back 4 (NOT too deep)
- When the back 4 win the ball they must squeeze play and not stay deep
Progression
- The Blue CM plays a long ball at the Red team Back 4 and the game is live immediately.
- The Red Back 4 try to win the first ball and then squeeze the play upon clearing the ball.
- Blue look to compete for the first ball and win the second ball. Upon doing so they can score in the
large goal.
Key Factors
- Pressure, cover and balance
- Starting position of back 4 (NOT too deep)
- When the back 4 win the ball they must squeeze play and not stay deep - 5 yards at a time
- CB communicate to 2 CM's on positioning
- Stay narrow and compact
- Positive starting position for GK, on front foot to cut out through balls
- Dont sit too deep, squeeze the play when possible.
* Opposition head down - squeeze play
* Opposition head up - drop off - if appropriate.
Defending Key Points
- Apply pressure to the opposition - Who, When, Where, How
- Who, when and where is pressure, cover and balance applied
- How are pressure, cover and balance provided to direct play or prevent penetration
- Side on Approach - Dont get caught flat
- Compact and Narrow Unit shape
- Show Inside/Outside
- Communication
- Angles and Distances of support
- Decision Making
- Tracking Runners
- Recovery Runs