Football/Soccer Session (U7): Syosset (1&2 Grd) Week 1

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Pro-Club: Red Bulls New York Academy

Andrew Illiano , Adult Member

Profile Summary

Andrew  Illiano
Name: Andrew Illiano
City: Valley Stream, NY
Country: United States of America
Rank: Elite – 1 points
Membership: Adult Member
Sport: Football/Soccer

Description

Session is designed to get players running with the ball again, dribbling.  Looking up and being aware of their surroundings.  Use of small and big touches to maintain ball control.


Football/Soccer Session Plan Drill (Colour): Tom and Jerry

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Football/Soccer Session Plan Drill (Colour): Tom and Jerry
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Tom and Jerry (10 mins)

Organization:

20x30 area

Players in pairs (Tom & Jerry)

1 ball per group

Instructions:

Tom chases Jerry with his mousetrap (ball)

When Jerry goes into his mousehole to hid (coach shouts 'he's in his mousehole'), both Tom and Jerry freeze position.

Jerry makes the mousehole by opening up his legs.

For Tom to catch Jerry (score a point) he must send the mousetrap through the mousehole (pass ball through legs).

Regardless of whether or not they pass it through, players change roles and repeat

Coaching Points:

Keep the mousetrap with you at all time (keep ball close)

Keep looking to see where Jerry runs (head up, observe target)

Try to get as close to Jerry as possible so when he goes into his mousehole it is easier to send the mousetrap in to catch him.

Regressions:

Players can take x amount of steps closer to the mousehouse if struggling to get closer enough to score


Football/Soccer Session Plan Drill (Colour): Bumper cars

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Football/Soccer Session Plan Drill (Colour): Bumper cars
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Bumper cars (15 mins)

Organization:

20x30 area

1 ball per player

Instructions:

Players drive their bumper cars trying not to bump into another bumper car or not the barriers (dribble outside area).

Its a race to x amount of pedal pushes (pinky toe touches), but every time you 'bump' you lose x amount of pedal pushes (or you have to start counting from zero again).

Coaching Points:

Push pedal gently so dont go too fast and out of control (small pinky toe touches) if lots of bumper cars around, if find somewhere where no bumper cars are, can you speed up to get their (bigger touches)

Watch out for other bumper cars (look up, head up)

Can you steer out of their way if about to crash (changes of direction)

Progressions:

Add defenders (people without bumper cars) who hold pinnies, if they bump you out your car (steal your ball) they get to drive it and you have to bump someone else out of their car


Football/Soccer Session Plan Drill (Colour): Doctor Doctor

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Football/Soccer Session Plan Drill (Colour): Doctor Doctor
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Doctor Doctor (15 mins)

Organization:

20x30 area

2 - 5x5 'Hospitals'

2 teams

1 Ball per player

Instructions:

Each team has to try and 'knock-out' all the players from the opposing team.

A player is knocked out if a ball hits them on the knee or below

If a player is knocked out, they must sit on top of their ball where they got hit.

A player can only be revived by a doctor. A Doctor revives a player by running out of his hospital and tagging the sitting player

The doctor can be knocked out too, but not in the hospital

When all players and the doctor from one team is knocked out, the game is won

Coaching Points:

Head up to observe target

Striking of ball

Awareness

Team work/tactics/group cooperation

Progressions:


Football/Soccer Session Plan Drill (Colour): Scrimmage

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Football/Soccer Session Plan Drill (Colour): Scrimmage
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Scrimmage (35 mins)

Organization:

Instructions:

play 3v3, 4v4 scrimage

Coaching Points:

reinforce the day's coaching points from previous activities

Progressions:


Arrow Large Line Straight 2px Arrow Medium Right
Movement
Arrow Large Line Straight 2px Arrow Medium Right
Pass
Arrow Large Line Straight 2px Arrow Medium Right
Dribble
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 2
Arrow Large Line Straight 2px Arrow Medium Right
Pitch Line 4

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