Darren Kim
Name: | Darren Kim |
---|---|
City: | Jamesport |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
10x10 grid, two players with one ball. (grids do not have to be side by side as shown)
Instructions:
One player starts by passing the ball to their partner. Then he/she tries to beat them and stop the ball on the line.
Defender (server) can't go until the first touch.
Every time you stop the ball on the line you get a point.
If the defender gets the ball, they can score as well.
After someone scores or the ball goes out of the play, the other player serves (passes) the ball, so basically you switch serve after every stoppage of play.
Coaching Points:
You can focus on many things in the activity.
Attacking: change of speed and direction. Accelerate after the move and close the gate.
Defending: The speed of closing out on the player with the ball. The closer you get, slow down and get into a good defensive stance (knees bent, one foot forward, one foot back = side on).
Use the sideline as another defender.
Two tackles, poke check with the front foot or block tackle with the back.
DO NOT DIVE! If you dive the player will simply touch and go around you. Be PATIENT on defense, being aggresive is great, but being overly aggressive will either lead to you fouling or the player on the ball using that aggressiveness against you and again simly letting you dive in and touching and going around you.
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Area can vary depending on ability level.
Instructions:
One team of 2 passes/serves to the other team of 2. They play 2v2 to the endline, must stop the ball on the endline to score.
Coaching Points:
Defending with a partner (pressure, cover).
One pressures the ball, while the other provides cover.
You don't need to man mark all the time.
Constant communication between the two, to who has pressure and who has cover.
The player who has cover must see the ball and their player at the same time... this is done by opening up to the field and not constantly ball watching. (ball-you-man)
The defenders must work together at all times.
When you get beat, the cover steps up, and then the defender who got beat must drop back as quickly as possible to middle, open up and now they are the cover.
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
The area above can be altered however you see fit, basically the point of the this set up is to encourage getting the ball forward as quickly as possible.
In order for you get passed the line of cones, the player must either be passed into the "scoring area" or their first touch must take them into the area. Once the player is in, only one defender from the opposing team can go into the area and defend them.
Majority of the game is played in between the cones.
Focus on a positive first touch to get up the field as quickly as possible. The two goals also encourages the player to switch the field instead of just going up one side or one way.
The field is wider than longer to encourage the ball going from side to side as well.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up
Organization:
10x10 square. All players with ball.
Instructions:
Progression of touches:
1) 50 touches, any foot and any part of the foot.
2) 50 touches, outside right than 50 touches outside left.
3) 50 touches, inside/out right / 50 touches inside/out left
4) Every player has 3 lives, you lose a life by (a) dribbling out of the area, (b) running into somebody or somebody runs into you, and (c) walking or stopping the ball for a long period of time.
You can vary this warm up any way you want, basically getting the players to get as many touches on the ball as possible, and in a close/tight area for control.
Coaching Points:
Small touches on the ball, close control, using the proper part of the foot to dribble with, dribbling with you head up, recognizing space and players around you.
Progressions:
Make the space smaller or larger depending on the ability level of your players.
Make the touch limit more or less.
Limit the parts of the foot to dribble with (only outside, inside, etc)
Lots of ways to adapt this simple warm up to fit your players ability level.