Name: | Jeremy Williams |
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City: | Palo Alto, CA |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Key Learning Outcomes:
Overlap – Exploiting
• Player in possession of the ball
• Drives inwards and at defenders
• Dribbling with nearest foot to support player
• Recognition of overlapping player to help unbalance defense
• Observation of defenders position to help decide best course of action
• Timing of pass to overlapping player
• Are players using the correct foot/surface to pass the ball
• Use of decoy to take the ball yourself
Overlap – Recognition -Supporting player –dictating movement
• Recognition of being able to open up more space for both players
• Timing of run
• Communication (hold, set etc.)
Overlap – Recognition Dribbler dictating overlap
• Player in possession driving in field
• Player in possession recognizing that space is ahead and they are able to drive in field to create 2 vs 1
• End product
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Channels as shown (Based upon Age and Ability) ensure width is appropriate to allow space to overlap
Players divided into two or three groups.
Instructions:
A passes to B. B drives a long pass across to C. C commits B (passive defender) and plays the pass to D who is overlapping. Rotation: A - B - C - D.
Coaching Points:
- Checks before receiving ball
- Quality of driven pass (low and hard)
- Commit defender on dribble
- Commit defender centrally to open up two options either side
- Protect or hide the ball
-Dribble with the surface fartherst from support on the foot away from the support (ie outside of the foot farther from starting position of supporting player)
- Communication (Hold, Through) of overlapping player
- Shape and timing of run
- Quality of pass through (weight, direction)
- Recognize when to make the overlapping run (player on ball driving infield) and when to support underneath ball.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same as previous activity
Instructions:
Defender is now live on C's first touch. Play 2v1, attacking players try to score on large goal w/GK. Defending player(s) if they steal the ball can score in the counter goal.
Coaching Points:
- Checks before receiving ball
- Quality of driven pass (low and hard)
- Commit defender on dribble
- Commit defender centrally to open up two options either side
- Dribble with ball closest to support, outside of the foot flick pass to play them in
- Communication (Hold, Through) of overlapping player
- Shape and timing of run
- Quality of pass through (weight, direction)
- Recognising when to make teh overlapping run (player on ball driving infield) and when to support underneath ball.
- Transition upon winning/losing the ball
Progressions:
- A passes to B and then sets off around C's cone and joins the play as a recovering defender to make it a 2v2.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Objective:Small sided game to create various attacking and defending situations.
Equipment: two(2) goals, two (2) different color cones, balls, and (2) different color bibs.
Organization:Two teams set up across from eachother, each team with half the balls. Grid size depends on age/ level/ and objective. Teams play 2v2, with aim of scoring in the large goal. When a ball goes over the endline (either for a goal or a missed shot) the team defending that end line is out, and a new group of 2 comes in, team coming in always starts with the ball. The player that missed the shot or hit the bad pass resulting in the change has to touch the goal they were shooting on before defending.
Progression:
1) If team scores, the same rotation takes place except the team that scored gets a ball played into them by their teammates waiting in line.
2) Have an all time target. (#9)
Coaching Points:
- Create passing and combination options for your teammate. - Create 2v1 situations by beating a player 1v1.
- Look to score.
- Read ball pressure.
- Head up and look.
- Use a variety of fakes and passes
- Defensive priniciples.
- Coaching points really depend on the topic for your session.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small sided game-Coaching points should focus on the ability to create and take advantge over overloads.
Warm-up (15 mins)
Pairs juggling challenges on arrival
Organization:
1) Players divided into two groups
2) Players on inside of area have a ball
3) Players on outside do not have a ball
Instructions:
1. Players on the inside dribble around the inside of the area, they must travel through the yellow square in the middle before playing to an outside player
2. The player in the middle passes to an outside player who gives them a return pass, the player on the inside must then dribble back through the square in the middle and find a new player to pass the ball to
3. After a set period of time switch players.
Coaching Points:
- Quality of movement
Progression:
- 1v1 races