Football/Soccer Session (Moderate): Phase 3 Finishing Runs Ideas

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David Zook

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David Zook
Name: David Zook
City: Phoenix
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Description

Seven ideas on finishing runs 
Football/Soccer Session Plan Drill (Colour): E3: SSG

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Football/Soccer Session Plan Drill (Colour): E3: SSG
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E3: SSG

Time: 20 Minutes

Set Up:

-Increase the grid 60x40 (maybe more if needed).

-Split main grid in half with a 10x40 scoring zone on the ends.

-Players are split into 2 even teams with 2 goalkeepers and 2 common wide players (yellow) on the sides.

Exercise:

-Play starts with blue GK who has a free pass into a blue.

-Reds then can move out of their zone and look to win the ball off blue.

-Blue look to attack and get the ball to their attacker.

-If successful striker can have a 1v1 versus the keeper.

-Either if score or miss play then resumes with red GK and all players move back to their positions.

Key Points:

-Striker movement.

-Play incisive forward passes.

-Good communication


Football/Soccer Session Plan Drill (Colour): E2: Rondo

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Football/Soccer Session Plan Drill (Colour): E2: Rondo
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E2: Rondo

Time: 15 Minutes

Set UP:

-Same grid set up with players split into the 4 channels and poles placed as goals.

Exercise:

-Reds start with the ball.

-2 green can come from 2 into 1 as defenders.

-2 blue can move into 3.

-Red look to get the ball into zone 3 via a blue who has moved into 2 or a blue in 3.

-Once ball is in 3 blue can look to score by taking ball into 4 and scoring.

-Yellow can stop this.

-If score play starts with yellow working with green.

-If any team wins possession they can counter and score.

-Play 3x5 minutes with groups moving zones after each 5: yellow to 1, blue to 4, green to 3, red to 2 and so on.

Key Points:

-Player movement out of possession.

-Incisive forward passes.


Football/Soccer Session Plan Drill (Colour): U12 SSG 3V2+1

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Football/Soccer Session Plan Drill (Colour): U12 SSG 3V2+1
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U12 SSG 3V2+1 (10 mins)

OBJECTIVE

  • 45Mx25M field

  • 12 players, 10 out players and 2 GK’s

  • 2 zones 3v2+1 in each zone 3 attackers, 2 defenders and 1 keeper in each end zone.

  • Reds attack the yellow keeper, Blues attack the green keeper.

  • The end zones have a 3v2+1. If a Blue defender wins the ball they can either dribble into the attacking half or play a pass into their attacking teammates. That player can then enter the attacking zone to create a 4v2.  

  • Once in the attacking zone the attacking team keeps possession and tries to create a scoring opportunity.

  • If out of bounds, players pass ball in, if a goal is scored starts from the keeper

  • RED 3 wins the ball, plays a pass to RED 5, RED 3 then joins the attacking grid to create a 4v2, with the other REDS, once a turnover is created RED defender (RED3), needs to track back.

KEY FACTORS AND PROGRESSIONS

  • Create shooting and finishing chances at a high rate

  • Quick transition from D to Attack

  • Create your own space for a shot or play the ball to a teammate for a shot

  • OTB create and deliver a shot, scan and se what other option is available

  • ATB make yourself available for a pass and shot

  • OFFTB pull defenders away from the ball, or if open be available for a pass

  • To start have defenders apply passive defending only cover space no attacking the ball. Can still get ball with bad pass etc, just not win in a 1v1.  Coach can stop play and transfer possession if play is poor

    PROGRESSION 1

Have Defenders apply more pressure, attack the ball and intercept


PROGRESSION 2

Play only a 3 v 2




Football/Soccer Session Plan Drill (Colour): 2. Progression 2v2+2 (point, join, run)

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Football/Soccer Session Plan Drill (Colour): 2. Progression 2v2+2 (point, join, run)
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2. Progression 2v2+2 (point, join, run)

PROGRESSION 

Goals are rotated 

2 v 2 + 2 game to introduce the topic of third man runs.  

Players have to enter the end zone to score into goal which are facing the target player.  

Body position and timing of movement is critical in this more advanced progression.  

Players start from behind the manequin on their respective half of the pitch.  

On the whistle they sprint onto the pitch to play a 2 v 2 + 2.  T



Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Learning Objectives

Technical Technical
Improving crossing (specifically driven pass) and shooting mechanics.
Technical Tactical
Attacking runs into the box.
Technical Physical
None
Technical Psychological
None
Technical Social
Good communication between players to enhance teamwork.

Technical (15 mins)

Red player provides a through ball down the channel to the running player who provides a cross to the attacker to shoot. They then move positions clockwise, e.g crosser becomes attacker. Same applies to blues except they move anti-clockwise.

Area:

 25x30yds

Equipment:

 8 red cones, 5 red bibs, 5 blue bibs, 12 balls, 1 goal

Time Breakdown:

1m brief, 4m x 3 with minute breaks in between.

Progression:

 In swinger or out swinger

Grounded cross/driven pass

Conditions:

 No chipped crosses.

Scoring system: 

1 Points - Goal from direct inswinger/outswinger

3 Points - Goal from direct grounded cross

Misc.:

Link the top five scorers in PL to the players in the wide areas.



Football/Soccer Session Plan Drill (Colour): Forward POP

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Football/Soccer Session Plan Drill (Colour): Forward POP
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Forward POP (25 mins)

Set up

DEF 4-3 ATT 3-3. Phase of play game. To score a goal, the shot must come directly from the forward pass or cross from the forward pass. The run must start from behind the line.


Coaching Points

Patience - wait for the right moments. Wingers stay wide to create space to run into

As previous


Football/Soccer Session Plan Drill (Colour): 3v3+4

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Football/Soccer Session Plan Drill (Colour): 3v3+4
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3v3+4 (15 mins)

Organization:

  • 4v4+4
  • 15x30yds
  • 4 games x 3 mins

Instructions:

  • 6v3 in zone with ball. Attack Space behind with pass through. Wide Players need to stay on a different line to central players.
  • Third Man Only

Coaching Points:

  • Move on Different Lines
  • Movement of The Third Man
  • Rec Ball Uncovered/Attack Space

Progressions:

  • 1 Touch to Attack Space
  • Wide Players Can Play Inside or Outside

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